Showing below up to 50 results in range #61 to #110.
[[{{{page}}}|Aspect of the Elk Aura]]
- Affected entity and nearby allies have a +1.5 m / 5 ft bonus to Movement Speed.
[[{{{page}}}|Aspect of the Wolf]]
- Affected entity has a +Dexterity Modifier bonus to Stealth Checks, as long as it stays near the barbarian.
[[{{{page}}}|Aspect of the Wolf Aura]]
- Affected entity and nearby allies have a +Dexterity Modifier bonus to Stealth Checks.
- The affected entity can't move, take actions, bonus actions, or reactions while holding open the Astral Rift, but can Summon an ally every other turn.
- Gravity on the Astral Plane is different than on Faerûn.
- The affected entity is Immune to Falling damage and its Jump distance is tripled.
- Carrying capacity is tripled.
[[{{{page}}}|Astral Knowledge]]
- Has Proficiency in all Skills of a chosen Ability.
[[{{{page}}}|Astral Knowledge: Charisma]]
- Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
[[{{{page}}}|Astral Knowledge: Dexterity]]
- Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
[[{{{page}}}|Astral Knowledge: Intelligence]]
- Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
[[{{{page}}}|Astral Knowledge: Strength]]
- Has Proficiency in Athletics.
[[{{{page}}}|Astral Knowledge: Wisdom]]
- Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
[[{{{page}}}|At Death's Door]]
- Advanced Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 6. The more the creature rests, the worse it feels.
[[{{{page}}}|At Death's Door]]
- Emergent Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 2. The more the creature rests, the worse it feels.
[[{{{page}}}|At Death's Door]]
- Moderate Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 4. The more the creature rests, the worse it feels.
[[{{{page}}}|At Death's Door]]
- The more the creature rests, the worse it feels.
- One of the affected entity's Abilities has been reduced to 0, causing it to die instantly.
[[{{{page}}}|Auntie Ethel's Special Brew]]
- Take 2d6Poison at the start of every turn until you succeed a DC 13 Constitution saving throw.
[[{{{page}}}|Aura of Bloodthirst]]
- Any nearby creatures with the Rampage trait can make a bite attack as a bonus action.
[[{{{page}}}|Aura of Brutality]]
- All servants of Bane around this character gain an additional +1 Strength. This effect can stack.
[[{{{page}}}|Aura of Conquest]]
[[{{{page}}}|Aura of Courage]]
- Can't be within 3 m / 10 ft of the spellcaster.
[[{{{page}}}|Aura of Courage]]
- The Paladin and any nearby allies can't be .
[[{{{page}}}|Aura of Devotion]]
- Can't be within 3 m / 10 ft of the spellcaster.
[[{{{page}}}|Aura of Devotion]]
- The Paladin and any nearby allies can't be .
- Deals an additional +Charisma modifier to damage dealt with melee weapons within 3 m / 10 ft of the spellcaster.
- The Paladin and all nearby fiends and undead deal additional damage with melee weapons, equal to the Charisma modifier of the Paladin.
- Affected entity is Vulnerable to Piercing damage.
- Nearby hostile creatures become Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
[[{{{page}}}|Aura of Possibility]]
- Any allies near Gale Dekarios, the God of Ambition, recieve a +10 bonus to all Ability Checks.
[[{{{page}}}|Aura of Possibility]]
- While near the God of Ambition, this creature has a +10 bonus to all Ability Checks.
[[{{{page}}}|Aura of Protection]]
- Has a +Charisma modifier bonus on Saving Throws.
[[{{{page}}}|Aura of Protection]]
- The paladin and any nearby allies have a +Charisma modifier bonus on Saving Throws.
- Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving throws while within 3 m / 10 ft of the spellcaster.
- Nearby enemies have Disadvantage on Attack rolls and Saving throws.
- Creatures that can't be are immune to this aura.
[[{{{page}}}|Aura of Vile Oblivion]]
- All nearby light sources get extinguished when the Wraith is nearby.
[[{{{page}}}|Aura of Warding]]
- The paladin and any nearby allies have Resistance to damage from spells.
[[{{{page}}}|Aura of Warding]]
- Resistant to damage from spells within 3 m / 10 ft of the spellcaster.
[[{{{page}}}|Avatar of BOOOAL]]
- The sight of a kuo-toa servant dying fills BOOOAL with bloodlust. It regains 3d6hit points when it kills a creature and can attack three times.
[[{{{page}}}|Avatar of Tyranny]]
- Bane has come to Gortash's aid! Gortash has 150 temporary hit points, Advantage on Strength checks and Strength saving throws... And now has fearsome new powers!
- Affected entity gains an extra 1d4Physical damage to weapon attacks and Immunity to Thunder, Fire, and Force damage.
[[{{{page}}}|Aversion of Fire]]
- Recently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks.
[[{{{page}}}|Baleful Knowledge]]
- Dark whispers pervade the creature's mind. Disadvantage on Wisdom Checks.
- Has a -1d4 penalty to Attack rolls and Saving throws.
[[{{{page}}}|Bane's Brutality]]
- Affected entity gains +1 to its Strength ability. This effect can stack.
- Affected entity has a -1d4 penalty to Saving throws against it's attacker's next spell.
- Incapacitated
- Can't be targeted
- Can't move or take Actions, Bonus Actions, or Reactions
[[{{{page}}}|Bardic Inspiration]]
- Can use Bardic Inspiration to add a +1d6 bonus to the next Attack roll, Ability check, or Saving throw.
- Bonus depends on originating Bard's level
Grants:
- +1d6 bonus to the next Ability check. (Toggleable Passive Feature):
- +1d6 bonus to the next Saving throw. (Reaction):
- +1d6 bonus to the next Attack roll. (Reaction):
- Armour Class increased to 16.
- Has Advantage on Wisdom and Death Saving throws.
- Regains the maximum possible Hit Points when healed.
[[{{{page}}}|Bear's Endurance]]
- Has Advantage on Constitution Checks.
- Gain 7 Temporary Hit Points.
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