Armour: Difference between revisions

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People who trained to fight while wearing armors can use them effectively in combat.
People who trained to fight while wearing armors can use them effectively in combat.


Wearing armors without proficiency will impose [[Disadvantage]] on every [[Ability Check]], [[Saving Throw]], attack roll, you also can not cast [[Spell]].
Wearing armor without proficiency will impose [[Disadvantage]] on every [[Ability Check]], [[Saving Throw]], attack roll, you also can not cast [[Spell]]s.


Each classes have proficiency with specific type of armors. Some classes such as [[Sorcerer]] and [[Wizard]] have no armor proficiency.
Each class has proficiency with specific types of armor. Some classes such as [[Sorcerer]] and [[Wizard]] have no armor proficiency.


== Type Of Armors ==
== Type Of Armors ==
There are three types of armors, such as: '''Light Armors''', '''Medium Armors''' and '''Heavy Armors'''.
There are three types of armor: '''Light Armor''', '''Medium Armor''' and '''Heavy Armor'''.


=== Light Armor ===
=== Light Armor ===
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'''Light Armors''' are armors that provide protection without sacrificing mobility.
'''Light Armor''' provides protection without sacrificing mobility.


When wearing '''Light Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]].
When wearing '''Light Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]].
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'''Medium Armors''' are armors that provide more protection than '''Light Armors''', but they hinder mobility.
'''Medium Armor''' provides more protection than '''Light Armors''', but they hinder mobility.


When wearing '''Medium Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]] (Max of 2).
When wearing '''Medium Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]] (Max of 2).
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'''Heavy Armors''' are armors that provide the most protection of the three types, but they also offer no mobility.
'''Heavy Armor''' provides the most protection of the three types, but they also offer no mobility.


When wearing '''Heavy Armor''', your [[Armour Class]] is equal to the Armor’s base AC.
When wearing '''Heavy Armor''', your [[Armour Class]] is equal to the Armor’s base AC.

Revision as of 18:09, 7 January 2022

Main Page > Equipment > Armor


Armor is a type of Equipment that provides bonuses to the characters' Armour Class (AC) and decrease chances of being hit by enemies.

Armor Proficiency

People who trained to fight while wearing armors can use them effectively in combat.

Wearing armor without proficiency will impose Disadvantage on every Ability Check, Saving Throw, attack roll, you also can not cast Spells.

Each class has proficiency with specific types of armor. Some classes such as Sorcerer and Wizard have no armor proficiency.

Type Of Armors

There are three types of armor: Light Armor, Medium Armor and Heavy Armor.

Light Armor


Light Armor provides protection without sacrificing mobility.

When wearing Light Armor, your Armour Class is equal to the Armor’s base AC plus your Dexterity Modifier.

All classes with Light Armor Proficiency at level 1:

List Of Light Armors

Medium Armor


Medium Armor provides more protection than Light Armors, but they hinder mobility.

When wearing Medium Armor, your Armour Class is equal to the Armor’s base AC plus your Dexterity Modifier (Max of 2).

All classes with Medium Armor Proficiency at level 1:


List Of Medium Armors

Heavy Armor


Heavy Armor provides the most protection of the three types, but they also offer no mobility.

When wearing Heavy Armor, your Armour Class is equal to the Armor’s base AC.

All classes with Heavy Armor Proficiency at level 1:

List Of Heavy Armors