Aura of Warding: Difference between revisions

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| description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious.
| description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious.
| image = Aura of Warding.webp
| image = Aura of Warding.webp
| cost = action
| cost =  
| concentration =  
| concentration =  
| damage =  
| damage =  
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| aoe ft = 10
| aoe ft = 10
| save =  
| save =  
| additional = * While it takes an action to use, the action is not consumed
| additional =
| higherlevels =  
| higher levels =  
| class learns at level 7 = Oath of the Ancients
| class learns at level 7 = Oath of the Ancients
| granted by feats =  
| granted by feats =  

Revision as of 19:15, 22 December 2023

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Aura of Warding.webp

Aura of Warding is an Oath of the Ancients Paladin class action. This ability allows a Paladin to protect their allies from damage from spells.

Description

You and any nearby allies take only half the damage from spells. The aura disappears if you fall Unconscious.

Properties

Details:
 Range: Self
AoE: 3 m / 10 ft (Radius)

Condition: Aura of Warding

Aura of Warding Aura of Warding

Duration: Permanent

The Paladin and any nearby allies have Resistance to damage from spells.

How to learn

Classes: