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{{SpellPage | |||
- | | name = Light | ||
| image = Light.webp | |||
| level = cantrip | |||
| school = Evocation | |||
| ritual = | |||
| classes = Bard, Cleric, Sorcerer, Wizard | |||
| class learns at level 1 = Bard, Cleric, Sorcerer, Wizard | |||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | |||
| races = | |||
| race learns at level 1 = High Elf, High Half-Elf | |||
| race learns at level 2 = | |||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Sorcerer, Magic Initiate: Wizard | |||
| granted by items = Guiding Light | |||
| summary = It makes an object shed light in a small area. | |||
| description = Infuse an object with an aura of light. | |||
| warning = {{Prereq|Only affects one target at a time.}} | |||
| cost = action | |||
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| concentration = | |||
| range = melee | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
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| condition = Light | |||
| condition duration = Until Long Rest | |||
| condition save = Dexterity | |||
| area = | |||
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| area condition = | |||
| area condition 2 = | |||
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| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
* As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead. | |||
* When cast on a character, it will apply the effect to their '''active weapon'''. | |||
* Light has two incantations: '''Fiat Lux''', Latin for "let there be light", and '''Sol Invictus''', Latin for "unconquered sun". | |||
| video = | |||
}} | |||
== External links == | |||
* {{FRWiki|Light|long}} | |||
== | |||
{{ | |||
|} |
Revision as of 16:35, 9 March 2024
Light is a cantrip (Evocation). It makes an object shed light in a small area.
Description
Infuse an object with an aura of light.
Only affects one target at a time.
Properties
- Cost
- Action
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Light
Duration: Until Long rest
- This object has an aura of light with a radius of 7.5 m / 25 ft.
How to learn
Classes:
- Class Level 3: Eldritch Knight , and Arcane Trickster
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items:
Notes
- As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead.
- When cast on a character, it will apply the effect to their active weapon.
- Light has two incantations: Fiat Lux, Latin for "let there be light", and Sol Invictus, Latin for "unconquered sun".
External links
- Light on the Forgotten Realms Wiki