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Ice (surface): Difference between revisions
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{{About | |||
| subject = the slippery ice surface | |||
| disambig = Ice | |||
}} | |||
{{Area page | {{Area page | ||
| name = Ice | | name = Ice | ||
| image = | | image = Ice surface.png | ||
| controller icon = Ice surface Controller Icon.webp | |||
| icon = Ice surface Icon.webp | |||
| summary = an [[area]]. Created in numerous ways, it can knock {{cond|Prone}} anyone who travels over it. | | summary = an [[area]]. Created in numerous ways, it can knock {{cond|Prone}} anyone who travels over it. | ||
| | | description = Difficult terrain - [[movement speed]] is halved and creatures may fall Prone. | ||
| type = surface | | type = surface | ||
| | | condition = Prone | ||
| condition save = DEX | |||
| condition dc = 12 | |||
| condition2 = Difficult Terrain | |||
| created by items = Snowburst Ring, Arrow of Ice | | created by items = Snowburst Ring, Arrow of Ice | ||
| created by spells = Chromatic Orb: Cold, Ice Knife, | | created by spells = Blade of Rime, Chromatic Orb: Cold, Death Burst: Cold, Explosive Icicle, Ice Knife, Ice Storm, Icy Regurgitation, Otiluke's Freezing Sphere, Sleet Storm | ||
| interactions = * Can be formed when many "wet" surfaces are exposed to cold damage. Ice formed this way lasts for {{Duration|2}} and melts into water afterwards. These surfaces include: | | interactions = * Can be formed when many "wet" surfaces are exposed to cold damage. Ice formed this way lasts for {{Duration|2}} and melts into water afterwards. These surfaces include: | ||
**[[Blood (area)|Blood]] | **[[Blood (area)|Blood]] |
Revision as of 00:15, 3 May 2024
This article is about the slippery ice surface. For other uses, see Ice (disambiguation).
Ice is an area. Created in numerous ways, it can knock anyone who travels over it.
Description
Difficult terrain - movement speed is halved and creatures may fall Prone.
Properties
- Type: Surface
Condition: Prone
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Difficult Terrain
- Movement Speed halved
Creation
This area can be created by the following:
Items:
Spells and actions:
Interactions
- Can be formed when many "wet" surfaces are exposed to cold damage. Ice formed this way lasts for Duration: 2 turns and melts into water afterwards. These surfaces include:
- Blood
- Water
- Alcohol
- Acid surface
- Simple toxin and other coatings
- Melts into water when exposed to fire damage.