Abjure Enemy: Frightened (Condition): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Added properties and empty notes field (using bot))
mNo edit summary
 
Line 6: Line 6:
| stack priority = 1
| stack priority = 1
| status groups = SG_Frightened, SG_Condition
| status groups = SG_Frightened, SG_Condition
| tick type = end turn
| tick type = end
| properties = InitiateCombat, OverheadOnTurn, TickingWithSource
| properties = InitiateCombat, OverheadOnTurn, TickingWithSource
| notes =  
| notes =  
}}
}}

Latest revision as of 22:31, 13 May 2024

Condition Type Icon.pngFrightened

Properties

Status IDStack ID: FRIGHTENED

Status groupsStatus groups: SG_FrightenedSG_Condition

Loses duration: end of turn

Stack priority: 1

More properties:

Conditions with the same stack ID

Conditions with the stack ID FRIGHTENED, only one of these can be applied at the same time:

Condition Effects

Abjure Enemy: Frightened (Condition) Abjure Enemy: Frightened

Frightened (Condition) Frightened

Sources of Abjure Enemy: Frightened