Shadow-Cursed Undead (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
|effects= | |effects= | ||
* Those | * Those who die in the shadows are cursed to remain there forever. | ||
* These undead have reduced [[Hit Points]] and [[Strength]], are [[Damage Types|Resistant]] to {{DamageType|Necrotic}} damage and cannot use [[Spell]]s or [[Weapon Actions]]. | * These undead have reduced [[Hit Points]] and [[Strength]], are [[Damage Types|Resistant]] to {{DamageType|Necrotic}} damage and cannot use [[Spell]]s or [[Weapon Actions]]. | ||
| stack id = SCL_SHADOW_CURSE_UNDEAD | |||
| stack type = ignore | |||
| properties = DisableOverhead, DisableCombatlog, DisablePortraitIndicator, ApplyToDead, LoseControl, IgnoreResting | |||
| notes = * Attacks by affected entities deal an additional {{DamageText|2d4+2|Necrotic}} damage. | |||
* Creature type and race are changed to [[undead]] [[zombie]]. Reverts back to original type and race when creature loses this condition. | |||
}} | }} |
Latest revision as of 09:28, 14 May 2024
- Those who die in the shadows are cursed to remain there forever.
- These undead have reduced Hit Points and Strength, are Resistant to
Necrotic damage and cannot use Spells or Weapon Actions.
Properties
If already applied: don't apply
![](/w/images/thumb/f/fe/Options_Icon.png/25px-Options_Icon.png)
Notes
- Attacks by affected entities deal an additional 2d4+2
Necrotic damage.
- Creature type and race are changed to undead zombie. Reverts back to original type and race when creature loses this condition.