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Shocking Grasp: Difference between revisions
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(Created page with "Spell > List Of Spells > Cantrips > Shocking Grasp ---- '''Shocking Grasp''' is a Evocation '''Cantrip'''. This spell allows spellcasters to deal Lightning damage to enemies with melee attacks and prevent them from taking reactions. File:Shocking Grasp Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">''"Lightning springs from your hand...") |
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[[ | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Touch of the Storm}}.}} | ||
{{SpellPage | |||
| name = Shocking Grasp | |||
| image = Shocking Grasp.webp | |||
| level = cantrip | |||
| school = Evocation | |||
| ritual = | |||
| classes = Sorcerer, Wizard | |||
| class learns at level 1 = Sorcerer, Wizard | |||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | |||
| races = | |||
| race learns at level 1 = High Elf, High Half-Elf | |||
| race learns at level 2 = | |||
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper | |||
| summary = It makes a melee attack that inflicts {{DamageType|Lightning}} damage and prevents the target from taking Reactions. | |||
| description = The target cannot use [[Reaction]]s. This spell has {{Advantage}} on creatures with metal [[Armour]]. | |||
| cost = action | |||
| attack roll = yes | |||
| damage = 1d8 | |||
| damage modifier = | |||
| damage type = Lightning | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = melee | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Shocking Grasp | |||
| condition duration = 1 | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
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| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
* At [[character level]] 5, the damage increases to {{DamageText|2d8|Lightning}}. | |||
* At character level 10, the damage increases to {{DamageText|3d8|Lightning}}. | |||
| notes = | |||
* Characters with the {{SAI|War Caster: Opportunity Spell|War Caster}} feat can cast this cantrip on enemies moving out of their melee range as a reaction, even if they don't know this spell. | |||
* The incantation for Shocking Grasp is ''Fulgor'', Latin for "lightning" or "flash." | |||
| video = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Shocking grasp|long}} | |||
| | |||
| | |||
}} | |||
[[Category:Sources of Lightning damage]] | |||
Latest revision as of 07:00, 29 July 2024
For the equivalent Way of the Four Elements Monk spell, see .
Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.
Description
The target cannot use Reactions. This spell has Advantage on creatures with metal Armour.
Properties
- Cost
- Action
- Damage
- 1d8 (1~8) Lightning
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
- At character level 5, the damage increases to 2d8Lightning.
- At character level 10, the damage increases to 3d8Lightning.
Condition: Shocking Grasp
Duration: 1 turn
- Cannot take Reactions.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Notes
- Characters with the feat can cast this cantrip on enemies moving out of their melee range as a reaction, even if they don't know this spell.
- The incantation for Shocking Grasp is Fulgor, Latin for "lightning" or "flash."