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{{PageSeo
{{PageSeo
| description = Hunter is a subclass of Ranger.
| description = Hunter is a subclass of Ranger.
| image = Hunter Icon.png
| image = Class Ranger Hunter Badge Icon.png
}}
}}
{{Quote|Hunters seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.}}
'''Hunter''' is one of the [[Ranger#Level 3|Subclasses]] of [[Ranger]]. These Rangers are more specialized in dealing high damage to enemies, using [[Spells|Spellcasting]], and area of effect and utility attacks to hunt down their prey.
[[Category:Subclasses]]
 
[[File:Hunter Icon.png|frameless|upright=1.5|left]] '''Hunter''' is one of the [[Ranger#Level 3|Subclasses]] of [[Ranger]]. These Rangers are more specialized in dealing high damage to enemies, using [[Spells|spellcasting]] and a ranger's knowledge to hunt down their target.
{{Quote class|{{PAGENAME}}}}
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== Subclass features ==
[[File:Default Ranger Armor Alt.png|200px|right|Ranger's default armour]]{{SubclassNote|Ranger}}
 
{{Level header|3}}


== Subclass Features ==
; Hunter's Prey
: You specialise in fighting specific threats. Choose one of the following features:


=== <b>Level 3</b> ===
* Hunter's Prey (Choose 1):
{| class=wikitable
{| class=wikitable
! Hunter's Prey
! Hunter's Prey
! style="width: 450px;" | Description
! style="width: 450px;" | Description
! Grants
|-
|-
| Colossus Slayer || Once per turn, your weapon attack deals an extra <code>1d8</code> damage if the target is below its Hit Point maximum. ||
| {{SAI|Colossus Slayer|w=40}} || Once per turn, your weapon attack deals an extra {{DieIcon|d8|Physical}} '''1d8''' damage if the target is below its [[Hit Points|Hit Point]] maximum.
* [[File:Colossus Slayer Icon 64px.png|frameless|upright=0.12]] [[Colossus Slayer]]
|-
|-
| Giant Killer || If a Large or bigger creature attacks you, you can use your reaction to make a melee attack. ||
| {{SAI|Giant Killer|w=40}} || If a [[Creature Size|Large]] or bigger creature attacks you, you can use your [[Reaction (Resource)|Reaction]] to make a melee attack.
* [[File:Giant Killer Icon 64px.png|frameless|upright=0.12]] [[Giant Killer]]
|-
|-
| Horde Breaker || Target two creatures standing close to each other, attacking them in quick succession. ||
| {{SAI|Horde Breaker|w=40}} || Target two creatures standing close to each other, attacking them in quick succession.
* [[File:Horde Breaker Melee Icon 64px.png|frameless|upright=0.12]] [[Horde Breaker (Melee)]]
* {{SAI|Horde Breaker (Melee)|w=40}}
* [[File:Horde Breaker Ranged Icon 64px.png|frameless|upright=0.12]] [[Horde Breaker (Ranged)]]
* {{SAI|Horde Breaker (Ranged)|w=40}}
|}
|}


=== <b>Level 7</b> ===
{{Level header|7}}
* Defensive Tactics (Choose 1):
 
; Defensive Tactics  
: Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following:
 
{| class=wikitable
{| class=wikitable
! Defensive Tactics
! Defensive Tactics
! style="width: 450px;" | Description
! style="width: 450px;" | Description
! Grants
|-
|-
| Escape the Horde || [[Opportunity Attacks]] against you have [[Disadvantage]]. ||
| {{SAI|Escape the Horde|w=40}} || [[Opportunity Attack|Opportunity Attacks]] against you have {{Disadvantage}}.
* [[File:PassiveFeature EscapeTheHorde.png|frameless|upright=0.12]] [[Escape the Horde]]
|-
|-
| Steel Will || [[Advantage]] on [[Saving Throws]] against being [[Frightened_(Condition)|Frightened]]. ||
| {{SAI|Steel Will|w=40}} || {{Advantage}} on {{SavingThrow}}s against being {{SAI|Frightened_(Condition)|Frightened}}.
* [[File:PassiveFeature SteelWill.png|frameless|upright=0.12]] [[Steel Will]]
|-
|-
| Multiattack Defence || When a enemy attacks you, they suffer -4 penalty to additional [[Attack Rolls]] against you until start of their next turn. ||
| {{SAI|Multiattack Defence|w=40}} || When an enemy attacks you, they suffer -4 penalty to additional {{Attack Roll}}s against you until start of their next turn.
* [[File:PassiveFeature MultiattackDefense.png|frameless|upright=0.12]] [[Multiattack Defence]]
|}
|}


===<b>Level 11</b>===
{{Level header|11}}
*'''[[Volley]]''' Fire a cassacade of arrows upon nearby enemies.
 
*'''[[Whirlwind Attack]]''' Whirl your body around striking all nearby foes.
; {{SAI|Volley|w=40}}
: Fire a cascade of arrows upon nearby enemies, making separate ranged attack rolls against each target.
 
{{HorizontalRuleImage}}
 
; {{SAI|Whirlwind Attack|w=40}}
: Strike out at all nearby foes, making separate attacks rolls against each target.
 
== External links ==
* {{FRWiki|Hunter|long}}
 
{{RangerNavbox}}
[[Category:Subclasses]]

Latest revision as of 20:10, 1 August 2024

Hunter is one of the Subclasses of Ranger. These Rangers are more specialized in dealing high damage to enemies, using Spellcasting, and area of effect and utility attacks to hunt down their prey.

Subclass features[edit | edit source]

Ranger's default armour
This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.

Level 3

Hunter's Prey
You specialise in fighting specific threats. Choose one of the following features:
Hunter's Prey Description
Colossus Slayer Colossus Slayer Once per turn, your weapon attack deals an extra D8 Physical.png 1d8 damage if the target is below its Hit Point maximum.
Giant Killer Giant Killer If a Large or bigger creature attacks you, you can use your Reaction to make a melee attack.
Horde Breaker Horde Breaker Target two creatures standing close to each other, attacking them in quick succession.

Level 7

Defensive Tactics
Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following:
Defensive Tactics Description
Escape the Horde Escape the Horde Opportunity Attacks against you have Disadvantage Icon.png Disadvantage.
Steel Will Steel Will Advantage Icon.png Advantage on Saving throws against being Frightened Frightened.
Multiattack Defence Multiattack Defence When an enemy attacks you, they suffer -4 penalty to additional Attack rolls against you until start of their next turn.

Level 11

Volley Volley
Fire a cascade of arrows upon nearby enemies, making separate ranged attack rolls against each target.
Bg3 content hr.png
Whirlwind Attack Whirlwind Attack
Strike out at all nearby foes, making separate attacks rolls against each target.

External links[edit | edit source]