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Reverberation (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
|name=Reverberation | |name=Reverberation | ||
|effects=Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn. | |effects=* Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn. | ||
When the entity has | * When the entity has 5 or more turns of Reverberation, it takes {{DamageText|1d4|Thunder}} damage and must succeed a {{SavingThrow|CON|dc=10}} or fall {{Cond|Prone}}. The condition is removed afterward. | ||
Creatures [[Damage_Types# | * Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't receive Reverberation. | ||
| condition = Prone | |||
| condition duration = 2 | |||
| condition save = CON | |||
| condition dc = 10 | |||
| suppress sources = true <!--We have a detailed list of interactions, better than the auto-generated one.--> | |||
| stack id = MAG_THUNDER_REVERBERATION | |||
| stack type = additive | |||
| properties = MultiplyEffectsByDuration | |||
| notes = | |||
* If you are primarily using Reverberation for the disadvantage on constitution saving throws it inflicts on the target, you may want to make sure it doesn't stack up to 5 turns, since this will remove the condition. | |||
}} | }} | ||
{{ | ==Items that apply Reverberation== | ||
*{{MdRarityItem|Gloves of Belligerent Skies}}: When the wielder deals {{DamageType|Radiant}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, apply 2 turns of {{Cond|Reverberation}} to the target(s). | |||
*{{MdRarityItem|Boots of Stormy Clamour}}: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of {{Cond|Reverberation}}. | |||
*{{MdRarityItem|Spineshudder Amulet}}: When the wearer deals damage with a ranged [[Spells|Spell]] [[Attack Roll|Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s). | |||
*{{MdRarityItem|Markoheshkir}}: Grants {{SAI|Kereska's Favour}} which can grant {{SAI|Bone-shaking Thunder}}: When you deal spell damage, inflict 2 turns of {{Cond|Reverberation}} upon the target. [As well as other benefits] | |||
== | ==Items that interact with Reverberation== | ||
Reverberation | *{{MdRarityItem|Ring of Absolute Force}}: If the wearer bears the Absolute's brand, they deal {{DamageColor|Thunder|1 additional Thunder damage}} with Thunder damage spells and attacks. [Currently works even if the wearer is not branded] | ||
*{{MdRarityItem|Thunderskin Cloak}}: When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a [[Constitution]] [[Saving Throw]] or become {{Cond|Dazed}}. | |||
*{{MdRarityItem|Ring of Spiteful Thunder}}: When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a [[Constitution]] [[Saving Throw]]. | |||
*Everything in the [[Thunder set]] combos with {{MdRarityItem|Gloves of Belligerent Skies}} and {{MdRarityItem|Ring of Spiteful Thunder}}. It further fits thematically: 5 stacks of {{Cond|Reverberation}} deal {{DamageType|Thunder}} damage and creatures immune to {{DamageType|Thunder}} cannot receive a stack of {{Cond|Reverberation}}. | |||
== | ==Bugs== | ||
* | * Until Patch #3, Reverberation was bugged. While it applied the stacking penalties to [[Strength]], [[Dexterity]], and [[Constitution]] [[Saving Throw|Saving Throws]], it did not deal [[thunder]] damage and prone. As of Patch #3, now works as described. | ||
* The different items that can apply Reverberation do not all work as expected from their description. | |||
[[Category:Bugs]] | |||
* Creatures knocked {{Cond|Prone}} by {{Cond|Reverberation}} occasionally ''do'' skip their next turn unlike other [[Prone#Sources of Prone|Sources of Prone]]. | |||
Revision as of 17:34, 22 November 2024
- Affected entity has a -1 penalty to Strength, Dexterity, and Constitution
Saving throws per remaining turn.
- When the entity has 5 or more turns of Reverberation, it takes 1d4
Thunder damage and must succeed a DC 10
Constitution saving throw or fall . The condition is removed afterward.
Properties
: add to duration :
Condition: Prone
Duration: 2 turns
DC 10 Constitution saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Notes
- If you are primarily using Reverberation for the disadvantage on constitution saving throws it inflicts on the target, you may want to make sure it doesn't stack up to 5 turns, since this will remove the condition.
Items that apply Reverberation
Gloves of Belligerent Skies: When the wielder deals
Radiant,
Lightning, or
Thunder damage, apply 2 turns of to the target(s).
Boots of Stormy Clamour: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of .
Spineshudder Amulet: When the wearer deals damage with a ranged Spell Attack, inflict 2 turns of on the target(s).
Markoheshkir: Grants which can grant : When you deal spell damage, inflict 2 turns of upon the target. [As well as other benefits]
Items that interact with Reverberation
Ring of Absolute Force: If the wearer bears the Absolute's brand, they deal 1 additional Thunder damage with Thunder damage spells and attacks. [Currently works even if the wearer is not branded]
Thunderskin Cloak: When a creature with deals damage to the wearer, the creature needs to make a Constitution Saving Throw or become .
Ring of Spiteful Thunder: When the wearer deals
Thunder damage to a creature, it becomes unless it succeeds a Constitution Saving Throw.
- Everything in the Thunder set combos with
Gloves of Belligerent Skies and
Ring of Spiteful Thunder. It further fits thematically: 5 stacks of deal
Thunder damage and creatures immune to
Thunder cannot receive a stack of .
Bugs
- Until Patch #3, Reverberation was bugged. While it applied the stacking penalties to Strength, Dexterity, and Constitution Saving Throws, it did not deal thunder damage and prone. As of Patch #3, now works as described.
- The different items that can apply Reverberation do not all work as expected from their description.
- Creatures knocked by occasionally do skip their next turn unlike other Sources of Prone.