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'''Metamagic''' is a [[Sorcerer]] Class Feature that allows the user to add additional effects to magic [[spells]] in exchange for Sorcery Points.
'''Metamagic''' is a [[Sorcerer]] Class Feature that allows the user to add additional effects to magic [[spells]] in exchange for Sorcery Points.


Once a metamagic passive is toggled on, it will light up icons of spells eligible for the passive effect, with the appropriate amount of Sorcery Points being added to the cost of the consecutive spell casts.
When a metamagic passive is toggled on, affected spells will get a white glow and the Sorcery Points will be added to the spell cost.


Two metamagic types are chosen at level 2, with one additional metamagic chosen at levels 3 and 10.
Two metamagic types are chosen at level 2, with one additional metamagic chosen at levels 3 and 10.
 
Sorcery Points are regained after a [[Resting|Long Rest]].  


== List of Metamagic types ==
== List of Metamagic types ==
 
{{Table alignment}}
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable defaultcenter col1left col4left" style="margin-left: auto; margin-right: auto; border: none;"
! Metamagic
! Metamagic
! style="width: 50px;" | Level
! style="width: 50px;" | Level
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! style="text-align: top; width: 450px;" | Grants
! style="text-align: top; width: 450px;" | Grants
|-
|-
| '''{{SAI|Metamagic: Careful Spell|Careful Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 || Allies automatically succeed [[Saving Throws]] against spells that require them.
! scope="row" | {{SAI|Metamagic: Careful Spell|Careful Spell|w=40}}
| 2+  
| 1  
| Allies automatically succeed [[Saving Throws]] against spells that require them.
|-
|-
| '''{{SAI|Metamagic: Distant Spell|Distant Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 || Extends the range of a spell by 50%  
! scope="row" | {{SAI|Metamagic: Distant Spell|Distant Spell|w=40}}
| 2+  
| 1  
| Extends the range of a spell by 50%. Melee spells are increased to {{Range|m=9|ft=30}}.
|-
|-
| '''{{SAI|Metamagic: Extended Spell|Extended Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 || Double the duration of [[Condition|Conditions]], summons, and surfaces caused by spells.
! scope="row" | {{SAI|Metamagic: Extended Spell|Extended Spell|w=40}}
| 2+  
| 1  
| Double the duration of [[Condition|Conditions]], summons, and surfaces caused by spells.
|-
|-
| '''{{SAI|Metamagic: Twinned Spell|Twinned Spell|w=40}}''' || style="text-align:center;" | 2+ || style="text-align:center;" | 1 per Spell Slot level (Cantrips are 1) || Spells that only target 1 creature can target an additional creature.  
! scope="row" | {{SAI|Metamagic: Twinned Spell|Twinned Spell|w=40}}
| 2+  
| 1 per Spell Slot level (Cantrips are 1)  
| Spells that only target 1 creature can target an additional creature.  
|-
|-
| '''{{SAI|Metamagic: Heightened Spell|Heightened Spell|w=40}}''' || style="text-align:center;" | 3+ || style="text-align:center;" | 3 || Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw.
! scope="row" | {{SAI|Metamagic: Heightened Spell|Heightened Spell|w=40}}
| 3+  
| 3  
| Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw.
|-
|-
| '''{{SAI|Metamagic: Quickened Spell|Quickened Spell|w=40}}''' || style="text-align:center;" | 3+ || style="text-align:center;" | 3 || Spells that take an {{action|action}} take a {{action|bonus}} instead.
! scope="row" | {{SAI|Metamagic: Quickened Spell|Quickened Spell|w=40}}
| 3+  
| 3  
| Spells that take an {{r|action}} take a {{r|bonus}} instead.
|-
|-
| '''{{SAI|Metamagic: Subtle Spell|Subtle Spell|w=40}}''' || style="text-align:center;" | 3+ || style="text-align:center;" | 1 || You can cast spells while {{Cond|Silenced}}.
! scope="row" | {{SAI|Metamagic: Subtle Spell|Subtle Spell|w=40}}
| 3+  
| 1  
| You can cast spells while {{Cond|Silenced}}.
|}
|}
==Related content==
* {{SAI|Seeking Spell|w=40}} - While not selectable as a normal metamagic option, this metamagic is available as an item passive attached to {{RarityItem|Spellseeking Gloves}}.
==Legacy/Inaccessible content==
* {{SAI|Metamagic: Empowered Spell|w=40}}


{{SorcererNavbox}}
{{SorcererNavbox}}


[[Category:Class features]]
[[Category:Class features]]

Latest revision as of 06:52, 14 December 2024

Metamagic is a Sorcerer Class Feature that allows the user to add additional effects to magic spells in exchange for Sorcery Points.

When a metamagic passive is toggled on, affected spells will get a white glow and the Sorcery Points will be added to the spell cost.

Two metamagic types are chosen at level 2, with one additional metamagic chosen at levels 3 and 10.

Sorcery Points are regained after a Long Rest.

List of Metamagic types[edit | edit source]

Metamagic Level Sorcery Points Grants
Careful Spell Careful Spell 2+ 1 Allies automatically succeed Saving Throws against spells that require them.
Distant Spell Distant Spell 2+ 1 Extends the range of a spell by 50%. Melee spells are increased to  Range: 9 m / 30 ft.
Extended Spell Extended Spell 2+ 1 Double the duration of Conditions, summons, and surfaces caused by spells.
Twinned Spell Twinned Spell 2+ 1 per Spell Slot level (Cantrips are 1) Spells that only target 1 creature can target an additional creature.
Heightened Spell Heightened Spell 3+ 3 Targets of spells that require Saving Throws have Disadvantage Icon.png Disadvantage on their first Saving Throw.
Quickened Spell Quickened Spell 3+ 3 Spells that take an Action take a Bonus action instead.
Subtle Spell Subtle Spell 3+ 1 You can cast spells while Silenced Silenced.

Related content[edit | edit source]

Legacy/Inaccessible content[edit | edit source]