Conjure Elemental: Difference between revisions

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| area condition 3 =  
| area condition 3 =  
| area condition 4 =  
| area condition 4 =  
| higher levels = At level 6, the spellcaster can summon a Fire, Earth, Water, or Air Myrmidon.
| higher levels = At level 6, the spellcaster can summon an [[Air Myrmidon]], [[Earth Myrmidon]], [[Fire Myrmidon]], or [[Water Myrmidon]].
| variants = Conjure Elemental: Air Elemental, Conjure Elemental: Earth Elemental, Conjure Elemental: Fire Elemental, Conjure Elemental: Water Elemental, Conjure Elemental: Air Myrmidon, Conjure Elemental: Earth Myrmidon, Conjure Elemental: Fire Myrmidon, Conjure Elemental: Water Myrmidon
| variants = Conjure Elemental: Air Elemental, Conjure Elemental: Earth Elemental, Conjure Elemental: Fire Elemental, Conjure Elemental: Water Elemental, Conjure Elemental: Air Myrmidon, Conjure Elemental: Earth Myrmidon, Conjure Elemental: Fire Myrmidon, Conjure Elemental: Water Myrmidon
| notes = * {{Class|Circle of the Land}}s who choose the Coast or Mountain Land at level 9 learn this spell automatically.
| notes = * {{Class|Circle of the Land}}s who choose the Coast or Mountain Land at level 9 learn this spell automatically.

Revision as of 07:08, 6 September 2023

Conjure Elemental Icon.png

Conjure Elemental is a level 5 conjuration spell. This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental.

Description

Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

At level 6, the spellcaster can summon an Air Myrmidon, Earth Myrmidon, Fire Myrmidon, or Water Myrmidon.

Variants

How to learn

Classes:

Notes

External Links