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{{SubclassNote|Ranger}} | {{SubclassNote|Ranger}} | ||
=== Level 3 === | === Level 3 === | ||
==== Hunter's Prey ==== | |||
* You specialise in fighting specific threats. Choose one of the following features: | |||
{| class=wikitable | {| class=wikitable | ||
! Hunter's Prey | ! Hunter's Prey | ||
! style="width: 450px;" | Description | ! style="width: 450px;" | Description | ||
|- | |- | ||
| {{ | | {{SAI|Colossus Slayer|w=40}} || Once per turn, your weapon attack deals an extra {{DieIcon|d8|Physical}} '''1d8''' damage if the target is below its [[Hit Points|Hit Point]] maximum. | ||
|- | |- | ||
| {{ | | {{SAI|Giant Killer|w=40}} || If a [[Creature Size|Large]] or bigger creature attacks you, you can use your [[Reaction (Resource)|Reaction]] to make a melee attack. | ||
|- | |- | ||
| {{ | | {{SAI|Horde Breaker|w=40}} || Target two creatures standing close to each other, attacking them in quick succession. | ||
* {{ | * {{SAI|Horde Breaker (Melee)|w=40}} | ||
* {{ | * {{SAI|Horde Breaker (Ranged)|w=40}} | ||
|} | |} | ||
=== Level 7 === | === Level 7 === | ||
==== Defensive Tactics ==== | |||
* Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following: | |||
{| class=wikitable | {| class=wikitable | ||
! Defensive Tactics | ! Defensive Tactics | ||
! style="width: 450px;" | Description | ! style="width: 450px;" | Description | ||
|- | |- | ||
| {{ | | {{SAI|Escape the Horde|w=40}} || [[Opportunity Attack|Opportunity Attacks]] against you have {{Disadvantage}}. | ||
|- | |- | ||
| {{ | | {{SAI|Steel Will|w=40}} || {{Advantage}} on {{SavingThrow}}s against being {{SAI|Frightened_(Condition)|Frightened}}. | ||
|- | |- | ||
| {{ | | {{SAI|Multiattack Defense|w=40}} || When a enemy attacks you, they suffer -4 penalty to additional {{Attack Roll}}s against you until start of their next turn. | ||
|} | |} | ||
=== Level 11 === | === Level 11 === | ||
* | * '''{{SAI|Volley}}:''' Fire a cascade of arrows upon nearby enemies. | ||
* | * '''{{SAI|Whirlwind Attack}}:''' Strike out at all nearby foes, making separate attacks rolls against each target. | ||
== External Links == | == External Links == |
Revision as of 08:39, 25 September 2023
Template:Up to date
Hunter is one of the Subclasses of Ranger. These Rangers are more specialized in dealing high damage to enemies, using Spellcasting, and area of effect and utility attacks to hunt down their prey.
Hunters seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.
Hunters seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.
Subclass Features
This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.
Level 3
Hunter's Prey
- You specialise in fighting specific threats. Choose one of the following features:
Hunter's Prey | Description |
---|---|
Once per turn, your weapon attack deals an extra 1d8 damage if the target is below its Hit Point maximum. | |
If a Large or bigger creature attacks you, you can use your Reaction to make a melee attack. | |
Target two creatures standing close to each other, attacking them in quick succession.
|
Level 7
Defensive Tactics
- Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following:
Defensive Tactics | Description |
---|---|
Opportunity Attacks against you have Disadvantage. | |
Advantage on Saving throws against being . | |
When a enemy attacks you, they suffer -4 penalty to additional Attack rolls against you until start of their next turn. |
Level 11
- : Fire a cascade of arrows upon nearby enemies.
- : Strike out at all nearby foes, making separate attacks rolls against each target.
External Links
- Hunter on the Forgotten Realms Wiki