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The Great Old One: Difference between revisions

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* When you land a [[Critical Hit]] against a creature, that creature and any nearby enemies must succeed a [[Wisdom]] Saving Throw or become {{Cond|Frightened}} until the end of their next turn.
* When you land a [[Critical Hit]] against a creature, that creature and any nearby enemies must succeed a [[Wisdom]] Saving Throw or become {{Cond|Frightened}} until the end of their next turn.


''' Expanded Spell List (1st Level Spells):'''
''Expanded Spell List (1st Level Spells):''
* {{SAI|Dissonant Whispers}}
* {{SAI|Dissonant Whispers}}
* {{SAI|Tasha's Hideous Laughter}}
* {{SAI|Tasha's Hideous Laughter}}
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=== Level 3 ===
=== Level 3 ===


'''Expanded Spell List (2nd Level Spells):'''
''Expanded Spell List (2nd Level Spells):''
* {{SAI|Detect Thoughts}}
* {{SAI|Detect Thoughts}}
* {{SAI|Phantasmal Force}}
* {{SAI|Phantasmal Force}}
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=== Level 5 ===
=== Level 5 ===


'''Expanded Spell List (3rd Level Spells):'''
''Expanded Spell List (3rd Level Spells):''
* {{SAI|Bestow Curse}}
* {{SAI|Bestow Curse}}
* {{SAI|Slow}}
* {{SAI|Slow}}
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===Level 7===
===Level 7===


'''Expanded Spell List (4th Level Spells):'''
''Expanded Spell List (4th Level Spells):''
* {{SAI|Dominate Beast}}
* {{SAI|Dominate Beast}}
* {{SAI|Evard's Black Tentacles}}
* {{SAI|Evard's Black Tentacles}}
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===Level 9===
===Level 9===


'''Expanded Spell List (5th Level Spells):'''
''Expanded Spell List (5th Level Spells):''
* {{SAI|Dominate Person}}
* {{SAI|Dominate Person}}
* {{SAI|Telekinesis}}
* {{SAI|Telekinesis}}

Revision as of 01:23, 1 October 2023

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Warlocks bound to eldritch beings in the Far Realms work toward inscrutable goals, gaining strange powers over entropy and the mind.
Class Warlock Great Old One Badge Icon.png
Class Warlock Great Old One Badge Icon.png
Warlocks bound to eldritch beings in the Far Realms work toward inscrutable goals, gaining strange powers over entropy and the mind.

The Great Old One is one of the Subclasses of Warlock. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.

Subclass Features

This subclass obtains all the features from its base class, Warlock, in addition to its unique features outlined below.

Level 1

Mortal Reminder Mortal Reminder

  • When you land a Critical Hit against a creature, that creature and any nearby enemies must succeed a Wisdom Saving Throw or become Frightened Frightened until the end of their next turn.

Expanded Spell List (1st Level Spells):

Level 3

Expanded Spell List (2nd Level Spells):

Level 5

Expanded Spell List (3rd Level Spells):

Level 6

Entropic Ward Entropic Ward

Level 7

Expanded Spell List (4th Level Spells):

Level 9

Expanded Spell List (5th Level Spells):

Level 10

Thought Shield: Psychic Resistance Thought Shield: Psychic Resistance

Thought Shield: Psychic Reflection Thought Shield: Psychic Reflection

  • Your patron doesn't appreciate attempts to attack your mind. When you take Damage TypesPsychic damage, your attacker takes the same damage.