Protection from Evil and Good: Difference between revisions

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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| granted by feats = Magic Initiate: Wizard 
| granted by items = The Ever-Seeing Eye
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
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| variants =
| variants =
| notes = * Granted to [[Ranger]]s who pick {{SAI|Keeper of the Veil}} as their Favoured Enemy at level 1. {{Recharge|Long Rest}}
| notes = * Granted to [[Ranger]]s who pick {{SAI|Keeper of the Veil}} as their Favoured Enemy at level 1. {{Recharge|Long Rest}}
* Also granted by {{RarityItem|The Ever-Seeing Eye}}. {{Recharge|Short Rest}}
 
| video = Protection from Evil and Good Visuals.mp4
| video = Protection from Evil and Good Visuals.mp4
}}
}}
== External Links ==
== External Links ==
* {{FRWiki|Protection from evil and good|long}}
* {{FRWiki|Protection from evil and good|long}}

Revision as of 04:40, 13 October 2023

Template:Up to date

Protection from Evil and Good.webp

Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

Description

Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

The targets can't be Charmed Charmed, Frightened Frightened, or possessed by them, and when these creatures attack it, they have Disadvantage Icon.png Disadvantage.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Protection from Evil and Good

Protection from Evil and Good Protection from Evil and Good

Duration: Until Long rest

The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage Icon.png Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links