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{{CharacterInfo|name=Warlock Gurk|STR=13|level=2|race=Goblin|type=Humanoid|HP=13|AC=11|size=Small|weight=35kg|proficiency=2|initiative=+1|DEX=12|CON=10|INT=10|WIS=8|CHA=14|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=15|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
{{Infobox creature
| name = Warlock Tud
| image = <gallery>
Tud.png|In-game
Portrait Tud.png|Portrait
</gallery>
| title = Novice of the Absolute
| race = [[Goblin]]
| class = [[Warlock]]
| archetype = [[Goblin Warlock]]
| size = Small
| type = [[Humanoid]]
| ac = 11
| e hp = 9
| hp = 13
| t hp = 16
| movement m = 9
| weight kg = 35
| level = 2
| str = 11
| dex = 12
| con = 10
| int = 10
| wis = 8
| cha = 14
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Opportunity Attack, Fury of the Small
}}
'''Warlock Tud''' is a [[Goblin]] [[Warlock]] located by the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside her fellow novices [[Sharp-eye Sluck]] and [[Devout Wasp]].


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]|speed=9m / 30ft}}'''Gurk''' is a [[Goblin]] Warlock who is in the [[Goblin Camp]] in [[Act One]]. He roams around the center party area before straying off to the eastern courtyard were [[Novice Crusher]] is busy boasting. If talked to, he will ask if you have a [[Brand of the Absolute|Brand]] yet, wanting to compare it to his own. If you haven't gotten it yet, he will encourage you to head into the [[Shattered Sanctum]] and talk to [[Priestess Gut]].
She is a burgeoning zealot of the [[Absolute]], and claims she's close to be promoted within the cult ranks.
{{Q|Hey, can I see yer brand? The priestess gave me one, and I think she did it wrong.|Gurk asking about the [[Brand of the Absolute]].}}
{{DiQ|Lookin' at a future True Soul, you are. Boss Ragzlin says I'm next in line!|Tud|, boasting to the player.}}


==Attacks and Abilities==
== Combat ==
===Main Hand Attack - [[Handaxe]]===
=== Attacks and abilities ===
{{Action}}{{Attack Roll}}: +3{{DamageInfo|die=6|count=1|type=Slashing|plus=1}}
{{Feature box|Main Hand Attack|item=Handaxe}}
{{Feature box|Eldritch Blast}}
{{Feature box|Hex}}
{{Feature box|Armour of Agathys}}


=== [[Eldritch Blast]] ===
== External links ==
Casts the [[Eldritch Blast]] [[Cantrip]].
* {{FRWiki|Tud|long}}


{{Action}}
{{Goblin Camp}}
 
[[Category:Humanoids]]
{{Attack Roll}}: +4
[[Category:Goblins]]
{{DamageInfo|count=1|die=10|type=Force}}
[[Category:Characters]]
 
[[Category:Characters in the Goblin Camp]]
===[[Armour of Agathys]]===
[[Category:Characters in Act One]]
Casts the [[Armour of Agathys]] spell.
[[Category:Followers of the Absolute]]
 
[[Category:Warlocks]]
{{Action}}
 
* Gains the [[Armour of Agathys (Condition)|Armour of Agathys]] condition.
 
===[[Hex]]===
Casts the [[Hex]] spell
 
{{Action|Bonus}}
 
{{Range|m=18|ft=60}}

Latest revision as of 09:55, 8 September 2024

She is a burgeoning zealot of the Absolute, and claims she's close to be promoted within the cult ranks.

Warlock Tud is a Goblin Warlock located by the Goblin Camp in Act One. She is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside her fellow novices Sharp-eye Sluck and Devout Wasp.

Lookin' at a future True Soul, you are. Boss Ragzlin says I'm next in line!
Tud, boasting to the player.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Handaxe
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Eldritch Blast Eldritch Blast ()
D10 Force.png 1d10 (1~10) Damage TypesForce
Conjure a beam of crackling energy. Deals 1d10Damage TypesForce damage to a target.
 Range: 18 m / 60 ft
Hex Hex ()
D6 Necrotic.png 1d6 (1~6) Damage TypesNecrotic

Make your attacks deal an additional 1d6Damage TypesNecrotic damage to the target and give it Disadvantage Icon.png Disadvantage on an Ability of your choosing.

If the target dies before the spell ends, you can Reapply Hex Reapply Hex to a new creature without expending a Spell Slot.

 Range: 18 m / 60 ft
Armour of Agathys Armour of Agathys ()
Gain HP Icon.png 5 temporary hit points and deal 5Damage TypesCold damage to any creature that hits you with a melee attack.
 Range: Self

External links[edit | edit source]