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| handedness = two-handed | | handedness = two-handed | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| damage | | damage = 1d10 | ||
| damage type = Piercing | | damage type = Piercing | ||
| heavy = yes | | heavy = yes | ||
| reach = yes | | reach = yes | ||
| dippable = yes | | dippable = yes | ||
| actions = | | weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | ||
}} | }} | ||
== External links == | |||
* {{FRWiki|Pike (weapon)|long}} | |||
{{back to top}} | |||
{{NavEquipment}} |
Latest revision as of 21:28, 14 October 2023
Pikes are a type of two-handed martial melee weapon. Following are some base attributes common to most pikes, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Pike. Further down below, you can find a list of all pikes in the game.
Properties
- Damage
- 1d10 (1~10) + Strength modifier Piercing damage
- Details
- Two-Handed
- Range: 2.5 m / 8 ft
- Extra Reach
- Dippable
Actions[edit source]
If you have proficiency, equip in main hand to gain:
-
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them .
-
- Piercing Strike ()
- Stab an enemy and possibly inflict .
List of pikes
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d10 | Piercing |
8.1 kg
|
10 | |||
1d10 | Piercing |
8.1 kg
|
1 | |||
1d10 | Piercing |
8.1 kg
|
20 | |||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
40 | ||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
40 | ||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
65 |
|
|
+2 | 1d10 + 2 1d4 |
Piercing Force |
8.1 kg
|
190 | ||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
190 |
|
Legacy content
External links[edit | edit source]