Ad placeholder

Contagion: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Wording)
mNo edit summary
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Target_Contagion
| name = Contagion
| image = Contagion Filth Fever.webp
| level = 5
| level = 5
| school = Necromancy
| school = Necromancy
| ritual =
| classes = Cleric, Druid
| class learns at level 9 = Cleric, Druid, Circle of the Spores:Circle Spell, Circle of the Land:Arctic/Forest/Underdark
| class learns at level 10 = Bard:via [[Magical Secrets]]
| summary = This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.
| summary = This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.
| description = Poison a target and possibly afflict them with a disease of your choice.
| description = Poison a target and possibly afflict them with a disease of your choice.


Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.
Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the disease chosen by the spellcaster.
| image = Contagion Filth Fever.webp
| controller icon = Contagion Filth Fever Icon.webp
| hotbar icon = Contagion Filth Fever Unfaded Icon.webp
| cost = action, spell5
| cost = action, spell5
| attack roll = yes
| attack roll = melee spell
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = melee
| range = melee
| range m =
| variants = Contagion: Filth Fever, Contagion: Flesh Rot, Contagion: Slimy Doom, Contagion: Seizure, Contagion: Mindfire, Contagion: Blinding Sickness
| range ft =
| aoe =
| aoe m =
| aoe ft =  
| condition = Contagion Poisoned
| condition = Contagion Poisoned
| condition duration =
| condition save = CON
| condition save = Constitution
| condition dc = caster
| area =
| classes = Cleric, Druid
| area category =
| class learns at level 10 = Bard:via [[Magical Secrets]]
| area shape =
| class learns at level 9 = Cleric, Druid, Circle of the Spores:Circle Spell, Circle of the Land:Arctic/Forest/Underdark, Death Domain
| area range m =
| notes =
| area range ft =
* The description of the spell is misleading. If the target fails 3 saving throws, the disease persists after a long rest, essentially forever, or until the target gets healed by {{SAI|Lesser Restoration}} or a [[Diseased_(status_group)#Removal|similar effect]].
| area duration =
* Casting Contagion outside of battle onto any NPC is not considered an aggressive action.
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =  
| area condition =  
| area condition 2 =  
| area condition 3 =
| area condition 4 =  
| higher levels =  
| variants = Contagion: Filth Fever, Contagion: Flesh Rot, Contagion: Slimy Doom, Contagion: Seizure, Contagion: Mindfire, Contagion: Blinding Sickness
| notes = * The description of the spell is misleading, if the target fails 3 Saving Throws, the disease persists after a long rest, essentially forever, or until the target gets healed by {{SAI|Lesser Restoration|w=30}} or something similar.
* Casting Contagion outside of battle onto any NPC is not considered an aggressive action.  
* Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile.
* Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile.
* Furthermore, if the NPC fails the 3 rolls, gets afflicted by the corresponding diseased condition and the caster is in sight, the NPC will turn hostile. Simply walk outside of their sight range, sneak or go invisible when they fail their third roll to prevent this.  
* However, if an NPC is afflicted with {{SAI|Contagion: Mindfire}} and fails the 3 Saving Throws, it will turn hostile permanently. Killing an NPC in this way is not considered a crime.
* Another strategy is going to camp, but another party member has to remain close to the NPC, otherwise they will not roll their Saving Throws and will never get afflicted. The NPC will not turn hostile to anyone who isn't the caster.
* Furthermore, even though successfully casting Contagion on an NPC will not turn it hostile, if it's a key quest NPC, casting on it might update the related quest, turning it hostile regardless.
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Contagion|long}}
* {{FRWiki|Contagion|long}}

Latest revision as of 21:32, 14 February 2025

Contagion Filth Fever.webp
Contagion is a level 5 necromancy spell. This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.

Description

Poison a target and possibly afflict them with a disease of your choice.

Once infected, the target will roll a Constitution Saving throw each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the disease chosen by the spellcaster.

Properties

Cost
Action +  Level 5 Spell Slot
Details
Melee spell attack roll
 Melee: 1.5 m / 5  ft
UID Target_Contagion

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

Condition: Contagion Poisoned

Contagion Poisoned Contagion Poisoned

Spell save DC  Constitution saving throw

  • Has Disadvantage Icon.png Disadvantage on Attack rolls and Checks.
  • Each turn, it must succeed on a Saving throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.

How to learn

Classes:

Notes

  • The description of the spell is misleading. If the target fails 3 saving throws, the disease persists after a long rest, essentially forever, or until the target gets healed by Lesser Restoration Lesser Restoration or a similar effect.
  • Casting Contagion outside of battle onto any NPC is not considered an aggressive action.
  • Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile.
  • However, if an NPC is afflicted with Contagion: Mindfire Contagion: Mindfire and fails the 3 Saving Throws, it will turn hostile permanently. Killing an NPC in this way is not considered a crime.
  • Furthermore, even though successfully casting Contagion on an NPC will not turn it hostile, if it's a key quest NPC, casting on it might update the related quest, turning it hostile regardless.

External links[edit | edit source]