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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_ChillTouch | ||
| level = cantrip | | level = cantrip | ||
| school = Necromancy | | school = Necromancy | ||
| summary = It deals {{DamageType|Necrotic}} damage and prevents the target from regaining [[Hit Points]]. | | summary = It deals {{DamageType|Necrotic}} damage and prevents the target from regaining [[Hit Points]]. | ||
| description = Prevent the target from healing until your next turn. An undead target receives {{Disadvantage}} on {{Attack Roll}}s. | | description = Prevent the target from healing until your next turn. An undead target receives {{Disadvantage}} on {{Attack Roll}}s. | ||
| damage = 1d8 | |||
| damage type = Necrotic | |||
| cost = action | | cost = action | ||
| attack roll = yes | | attack roll = yes | ||
| range m = 18 | | range m = 18 | ||
| higher levels = | | higher levels = | ||
* At [[character level]] 5, the damage increases to {{DamageText|2d8|Necrotic}}. | * At [[character level]] 5, the damage increases to {{DamageText|2d8|Necrotic}}. | ||
* At character level 10, the damage increases to {{DamageText|3d8|Necrotic}}. | * At character level 10, the damage increases to {{DamageText|3d8|Necrotic}}. | ||
| notes = | | spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsHarmful, IsSpell | ||
| condition = Bone Chilled | |||
| condition duration = 1 | |||
| classes = Sorcerer, Warlock, Wizard | |||
| class learns at level 1 = Sorcerer, Warlock, Wizard, Death Domain | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| class learns at level 2 = Circle of the Spores:Circle Spell | |||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| race learns at level 1 = High Elf, High Half-Elf | |||
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard, Spell Sniper | |||
| notes = | |||
* The High Elf and High Half-Elf racial versions of this spell are from the [[Wizard]] spell list and use [[Intelligence]] as the spellcasting ability, regardless of the character's class. | |||
* This spell has been renamed from '''Chill Touch''', the tabletop version's name. | * This spell has been renamed from '''Chill Touch''', the tabletop version's name. | ||
* The incantation for Bone Chill is ''Timē'', the Latin command "fear." | * The incantation for Bone Chill is ''Timē'', the Latin command "fear." | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Chill touch|long}} | * {{FRWiki|Chill touch|long}} | ||
[[Category:Sources of Necrotic damage]] | [[Category:Sources of Necrotic damage]] |
Latest revision as of 01:00, 23 February 2025
Bone Chill is a cantrip (Necromancy). It deals
Necrotic damage and prevents the target from regaining Hit Points.
Disadvantage on
Attack rolls.
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Description
Prevent the target from healing until your next turn. An undead target receives
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Properties
- Cost
Action
Damage: 1~81d8Necrotic
- Details
Attack roll
Range: 18 m / 60 ft
At higher levels
- At character level 5, the damage increases to 2d8
Necrotic.
- At character level 10, the damage increases to 3d8
Necrotic.
Condition: Bone Chilled
Duration: 1 turn
- Can not regain
hit points.
- If Undead, has
Disadvantage on
Attack rolls.
How to learn
Classes:
- Class level 1: Sorcerer, Warlock, Wizard, and Death Domain
- Class level 2: Circle of the Spores (Circle Spell)
- Class level 3: Eldritch Knight, and Arcane Trickster
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Granted by features:Notes
- The High Elf and High Half-Elf racial versions of this spell are from the Wizard spell list and use Intelligence as the spellcasting ability, regardless of the character's class.
- This spell has been renamed from Chill Touch, the tabletop version's name.
- The incantation for Bone Chill is Timē, the Latin command "fear."
External links[edit | edit source]
Chill touch on the Forgotten Realms Wiki