Storm Sorcery: Difference between revisions

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(Created first draft of Storm Sorcery based on in game data (with a tiny part at the end that needs confirmation). Some icons need to be uploaded and a spell made. This is my first real edit in the wiki so absolutely blast me with feedback if anything is wrong or copuld be done better.)
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| image = Storm Sorcery Subclass Icon.png
| image = Storm Sorcery Subclass Icon.png
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{{Quote|Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.}}
{{SubclassQuote|quote=Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.|image=Storm Sorcery Subclass Icon.png}}
'''Storm Sorcery''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]].  They are extremely mobile, being able to fly after each spell they cast, making it safer for them to wade into melee. As they grow in power they can make their spells generate small damaging storms, become [[Damage Types#Resistance|resistant]] to [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] damage and even punish enemies brave enough to attack them by shocking and pushing them far away.
 
[[Category:Subclasses]]
[[Category:Subclasses]]
[[File:Storm Sorcery Subclass Icon.png|frameless|upright=1.5|left]] '''Storm Sorcery''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]].
{{clear}}
== Subclass Features ==
== Subclass Features ==
[[File:Default Shadow Sorcerer Armor Storm.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}}
{{Level header|1}}


=== Level 1 ===
; {{SAI|Tempestuous Magic|w=40}}
: After you cast a Level 1 [[Spell]] or higher you can {{SAI|Tempestuous Magic: Flight|Fly}} as a {{Action|bonus}} until the end of your turn without receiving [[Opportunity Attacks]]. Doing so allows you to fly up to {{Distance|m=9|ft=30}}.


*[[File:Tempestuous Magic Icon.png|frameless|upright=0.1]] '''Tempestuous Magic''': After you cast a [[Spell]] of level 1 or higher you can [[Fly]] as a [[Bonus Action]] until the end of your turn without receiving [[Opportunity Attacks]]. The distance you fly is up to {{C|9m / 30ft}}.
{{Level header|6}}
; {{Pass|Heart of the Storm|w=40}}
: Deals extra damage to nearby enemies whenever you cast a [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] Spell.
:; {{SAI|Heart of the Storm: Lightning|w=30}} : When you cast a spell that deals {{DamageType|Lightning}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Lightning}} damage.
:; {{SAI|Heart of the Storm: Thunder|w=30}} : When you cast a spell that deals {{DamageType|Thunder}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Thunder}} damage.


===Level 6===
{{HorizontalRuleImage}}


*[[File:Heart Of The  Storm Icon.png|frameless|upright=0.1]] '''Heart of the Storm''': When you cast a [[Spell]] of level 1 or higher that deals [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] damage, you cause a small, local storm. All enemies within 20ft take additional [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] damage equal to half your [[Sorcerer]] level.
; {{Pass|Heart of the Storm: Resistance|w=40}}
: You are [[Damage Types#Resistance|Resistant]] to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.


*[[File:Heart Of The  Storm Resistance Icon.png|frameless|upright=0.1]] '''Heart of the Storm: Resistance''': You are [[Damage Types#Resistance|Resistant]] to [[Damage Types#Lightning|Lightning]] and [[Damage Types#Thunder|Thunder]] damage.
{{HorizontalRuleImage}}


* '''Storm Spells:''' You gain additional spells from your subclass.
; Storm Spells
** [[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave ]] [[Thunderwave ]]
: You gain additional spells from your subclass.
** [[File:Create Water Icon.png|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
:* {{SAI|Thunderwave}}
** [[File:Gust Of Wind Icon.png|frameless|upright=0.1|link=Gust Of Wind]] [[Gust Of Wind]]
:* {{SAI|Create or Destroy Water}}
** [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]]
:* {{SAI|Gust of Wind}}
** [[File:Call Lightning Icon.png|frameless|upright=0.1|link=Call Lightning]] [[Call Lightning]]
:* {{SAI|Sleet Storm|c=16}}
:* {{SAI|Call Lightning|c=16}}


{{Level header|11}}


===Level 11===
; {{SAI|Storm's Fury|w=40}}
: When you are hit by a melee attack, you deal {{DamageText|(Sorcerer Level)|Thunder}} damage to the attacker and potentially push them away.


*[[File:Storm's Fury Icon.png|frameless|upright=0.1]] '''Storm's Fury''': When you are hit by a melee attack, you deal [[Damage Types#Lightning|Lightning]] equal to your [[Sorcerer]] level to the attacker. The attacker will also have to make a Strength saving throw against your [[Sorcerer]] spell save DC. On a failed save, the attacker is pushed away from you {{C|6m / 20ft}} in a straight line. (Needs to be confirmed)
{{SorcererNavbox}}

Latest revision as of 21:16, 21 May 2024

Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.
Storm Sorcery Subclass Icon.png
Storm Sorcery Subclass Icon.png
Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.

Storm Sorcery is one of the Subclasses of Sorcerer. They are extremely mobile, being able to fly after each spell they cast, making it safer for them to wade into melee. As they grow in power they can make their spells generate small damaging storms, become resistant to Lightning or Thunder damage and even punish enemies brave enough to attack them by shocking and pushing them far away.

Subclass Features[edit | edit source]

Sorcerer's default armour
This subclass obtains all the features from its base class, Sorcerer, in addition to its unique features outlined below.

Level 1

Tempestuous Magic Tempestuous Magic
After you cast a Level 1 Spell or higher you can Fly Fly as a Bonus action until the end of your turn without receiving Opportunity Attacks. Doing so allows you to fly up to 9 m / 30 ft.

Level 6

Heart of the Storm Heart of the Storm
Deals extra damage to nearby enemies whenever you cast a Lightning or Thunder Spell.
Heart of the Storm: Lightning Heart of the Storm: Lightning
When you cast a spell that deals Damage TypesLightning damage, you cause a small, local storm. All enemies within 6 m / 20 ft take (Sorcerer Level / 2) Damage TypesLightning damage.
Heart of the Storm: Thunder Heart of the Storm: Thunder
When you cast a spell that deals Damage TypesThunder damage, you cause a small, local storm. All enemies within 6 m / 20 ft take (Sorcerer Level / 2) Damage TypesThunder damage.
Bg3 content hr.png
Heart of the Storm: Resistance Heart of the Storm: Resistance
You are Resistant to Damage TypesLightning and Damage TypesThunder damage.
Bg3 content hr.png
Storm Spells
You gain additional spells from your subclass.

Level 11

Storm's Fury Storm's Fury
When you are hit by a melee attack, you deal (Sorcerer Level)Damage TypesThunder damage to the attacker and potentially push them away.