Daylight: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Daylight | | name = Daylight | ||
Line 7: | Line 5: | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Cleric, Druid, Ranger, Sorcerer, Paladin | | classes = Cleric, Druid, Ranger, Sorcerer, Paladin | ||
| class learns at level 5 = Cleric, Druid, Sorcerer, Light Domain | | class learns at level 5 = Cleric, Druid, Sorcerer, Light Domain:Domain Spell, Circle of the Land:Grassland | ||
| class learns at level 6 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 9 = Ranger, Paladin | | class learns at level 9 = Ranger, Paladin | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
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| summary = This spell allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun. | | summary = This spell allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun. | ||
| description = Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | | description = Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | ||
| extra description = Items can only be enchanted with {{Cond|Daylight}} for 20 turns. | |||
{{ | | cost = action, spell3 | ||
| | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Daylight | ||
| condition duration = | | condition duration = Long Rest | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variants = Daylight: Sphere, Daylight: Enchant Item | | variants = Daylight: Sphere, Daylight: Enchant Item | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} |
Latest revision as of 04:14, 28 April 2024
Daylight is a level 3 evocation spell. This spell allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun.
Description
Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it.
Items can only be enchanted with for 20 turns.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
Condition: Daylight
How to learn
Classes:
- Class Level 5: Cleric , Druid , Sorcerer , Light Domain Cleric (Domain Spell), and Circle of the Land Druid (Grassland)
- Class Level 6: College of Lore Bard (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
External Links[edit | edit source]
- Daylight on the Forgotten Realms Wiki