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Mourning Frost: Difference between revisions

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| price = 770
| price = 770
| weapon actions = Topple
| weapon actions = Topple
| special weapon actions = MAG_Cold_IncreaseColdDamageOnCast_Staff
| uuid = cab10a42-8c85-459a-9d68-b4836388c022
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Heart of Ice:''' When dealing {{DamageColor|Cold|Cold}} damage, the wielder deals an additional {{DamageText|1|Cold}} damage. (if you inspect the ability, there also this description: 'A Frostbitten creature, that takes Cold damage will take an additional 1 Cold damage per turn of remaining Frostbite')
* '''Heart of Ice:''' When dealing {{DamageColor|Cold|Cold}} damage, the wielder deals an additional {{DamageText|1|Cold}} damage. (if you inspect the ability, there also this description: 'A Frostbitten creature, that takes Cold damage will take an additional 1 Cold damage per turn of remaining Frostbite')

Revision as of 19:19, 27 November 2023

Template:Up to date

Mourning Frost image

Mourning Frost is a very rare, lightly enchanted (+1) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.

Properties

One-handed damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning
Two-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold
Details
Quarterstaves Quarterstaves
Rarity: Very Rare
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 770 gp
UUID cab10a42-8c85-459a-9d68-b4836388c022

Special

The holder of this item gains:

  • Heart of Ice: When dealing Cold damage, the wielder deals an additional 1Damage TypesCold damage. (if you inspect the ability, there also this description: 'A Frostbitten creature, that takes Cold damage will take an additional 1 Cold damage per turn of remaining Frostbite')
  • Insidious Cold: Dealing Cold damage with a spell possibly inflicts Chilled Chilled upon the target.
  • Ray of Frost Ray of Frost: Wielder can cast the cantrip at will.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Topple Topple ()

Swipe at a creature to knock it Prone.

Special weapon actions

This weapon also grants the following:

No results

Where to find


Conditions

Chilled Chilled

Duration: 1 turn

Constitution saving throw