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Conjure Elemental: Difference between revisions

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| class learns at level 9 = Wizard, Druid, Circle of the Land:Coast and Mountain
| class learns at level 9 = Wizard, Druid, Circle of the Land:Coast and Mountain
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| other ways to learn = * {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Minions of Chaos}} at level 9+ learn this spell.
| other ways to learn = * [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Minions of Chaos}} at level 9+ learn this spell.
| races =  
| races =  
| race learns at level 1 =  
| race learns at level 1 =  

Revision as of 09:40, 29 July 2024

Conjure Elemental.webp

Conjure Elemental is a level 5 conjuration spell. This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental.

Description

Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.

Properties

Cost
Action + Level 5 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

At level 6, the spellcaster can summon an Air Myrmidon, Earth Myrmidon, Fire Myrmidon, or Water Myrmidon.

Variants

How to learn

Classes:

Other ways to learn:

External Links