Ad placeholder

Ray of Frost: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(I added notes about doing double damage to a wet target. Hopefully I did it right!)
(Changed vulnerable to vulnerability)
Line 64: Line 64:
* At character level 10, the damage increases to {{DamageText|3d8|Cold}}.
* At character level 10, the damage increases to {{DamageText|3d8|Cold}}.
| notes = * Casting this spell at a [[Fire Surface]] will extinguish it.
| notes = * Casting this spell at a [[Fire Surface]] will extinguish it.
* Casting this spell on a [[Wet]] target causes double damage due to [[Vulnerable]].  
* Casting this spell on a [[Wet]] target causes double damage due to [[Vulnerability]].  
* The incantation for Ray of Frost is ''Glacies'', Latin for "ice."
* The incantation for Ray of Frost is ''Glacies'', Latin for "ice."
| video = Ray of Frost Visuals.mp4
| video = Ray of Frost Visuals.mp4

Revision as of 23:17, 17 April 2024

For the equivalent Way of the Four Elements Way of the Four Elements spell, see Chill of the Mountain Chill of the Mountain.
Ray of Frost.webp

Ray of Frost is a cantrip (Evocation). It deals Damage TypesCold damage to the target and slows it down.

Description

Reduces the target's Movement Speed by 3 m / 10 ft.

Properties

Cost
Action
Damage
D8 Cold.png 1d8 (1~8) Damage TypesCold
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

  • At character level 5, the damage increases to 2d8Damage TypesCold.
  • At character level 10, the damage increases to 3d8Damage TypesCold.

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • Casting this spell at a Fire Surface will extinguish it.
  • Casting this spell on a Wet target causes double damage due to Vulnerability.
  • The incantation for Ray of Frost is Glacies, Latin for "ice."

Visuals

External Links