Hand Crossbows: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
| loading = yes | | loading = yes | ||
| dippable = yes | | dippable = yes | ||
| actions = | | weapon actions = Piercing Shot, Mobile Shot | ||
}} | }} |
Revision as of 02:53, 2 August 2023
Hand Crossbows are a type of one-handed martial ranged weapon. Following are some base attributes common to most hand crossbows, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Hand Crossbow. Further down below, you can find a list of all hand crossbows in the game.
Properties
- Damage
- 1d6 (1~6) + Dexterity modifier Piercing damage
- Details
- One-Handed
- Range: 15 m / 50 ft
- Light
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
-
- Piercing Shot ()
- Deal regular damage and possibly inflict which cause extra damage on attacks.
-
- Mobile Shot ()
- Make a Ranged Attack while moving. Prerequisite: Must have or this turn.
List of hand crossbows
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
2d10 | Piercing |
0.9 kg
|
50 |
Not usable by humanoids. |
||
1d6 | Piercing |
0.9 kg
|
50 | |||
1d6 | Piercing |
0.9 kg
|
100 |
|
||
+1 | 1d6 + 1 | Piercing |
0.9 kg
|
65 | ||
+2 | 1d6 + 2 | Piercing |
0.9 kg
|
155 | ||
+1 | 1d6 + 1 | Force |
0.9 kg
|
310 |
|
|
+2 | 1d6 + 2 | Piercing |
0.9 kg
|
770 |
|