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Psychic set: Difference between revisions

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|{{MdRarityItem|Boots of Psionic Movement}}
|{{MdRarityItem|Boots of Psionic Movement}}
|[[Footwear]] ([[Footwear#Medium Armour|Medium Armour]])
|[[Footwear]] ([[Footwear#Medium Armour|Medium Armour]])
|Cast {{SAI|Fly}} once per long rest. Githyanki deal {{DamageText|1d4|Psychic}} damage after casting {{SAI|Fly}}.
|
* [[Dexterity]] {{Saving Throw}} +1
{{SAI|Githborn: Flying Boots|w=40}} ({{Action icon|bonus}})
:Cast as a level 3 spell {{recharge|long rest}})
{{Passive|Flying Strike}}
Cast {{SAI|Fly}} once per long rest. Githyanki deal {{DamageText|1d4|Psychic}} damage after casting {{SAI|Fly}}.
|-
|-
|{{MdRarityItem|Slinging Shoes}}
|{{MdRarityItem|Slinging Shoes}}

Revision as of 20:08, 12 October 2024

The Psychic set is a set of equipment that deals or synergizes with Damage TypesPsychic damage and inflicts Mental Fatigue Mental Fatigue.

Psychic Set
Name Type Effect
Bonespike Helmet Headwear (Non-Armour)

Menacing Attack Menacing Attack

This ability does not consume Superiority Dice. ( Recharge: per round)
Fury In The Marrow
When you Rage Rage, hostile creatures in a 3 m / 10 ft radius must succeed a Wisdom saving throw or take 2d4Damage TypesPsychic damage. The targets receive half damage on a save.
Circlet of Psionic Revenge Headwear (Non-Armour)
Psionic Revenge
When you succeed a Saving throw, the foe that caused the throw takes 1d4Damage TypesPsychic. Githyanki also gain a +1 bonus to Intelligence, Wisdom, and Charisma Saving throws.
Psionic Ward Armour Armour ( Medium armour)
Psionic Ward
If the item detects that the wearer is gith, they have Resistance to Damage TypesPsychic damage.

Whenever the wearer succeeds on a Saving throw against a spell, they regain 1d4hit points.

Braindrain Gloves Handwear (Non-Armour)
Mental Interference
When you deal Damage TypesPsychic damage, you also inflict Mental Fatigue Mental Fatigue for 2 turns.
Boots of Psionic Movement Footwear (Medium Armour)

Githborn: Flying Boots Githborn: Flying Boots (Bonus Action)

Cast as a level 3 spell Recharge: Long rest)
Flying Strike
When a githyanki casts Fly Fly, their next melee weapon attack deals an additional 1d4Damage TypesPsychic damage.

Cast Fly Fly once per long rest. Githyanki deal 1d4Damage TypesPsychic damage after casting Fly Fly.

Slinging Shoes Footwear (Non-Armour)
Shoe Slinger
Returns to its owner when thrown. On a hit deal an additional 2d4Damage TypesPsychic damage.