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Slow: Difference between revisions
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions. | ||
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit. | | description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit. | ||
| action type = action | | action type = action | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| notes = Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success. | | notes = Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success. | ||
| video = Slow Visuals.mp4 | | video = Slow Visuals.mp4 | ||
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Revision as of 04:12, 21 August 2023
Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Slowed
Duration: 10 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class Level 5: Sorcerer, Wizard, and Great Old One
Notes
Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.