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Slow: Difference between revisions

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| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| summary =  
| summary = This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
| action type = action
| action type = action
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| area condition 3 =  
| area condition 3 =  
| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.
| notes = Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.
| video = Slow Visuals.mp4
| video = Slow Visuals.mp4
}}
}}

Revision as of 04:12, 21 August 2023

Spell Transmutation Slow.png

Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.

Description

Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Slowed

Slowed Slowed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Notes

Despite the in game description slow applies a -2 penalty to all saving throws not just dexterity. Enemies automatically repeat the wisdom saving throw at the end of each of their turns ending the effect on a success.

Visuals