Shield: Difference between revisions
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = *Granted by {{rare|Amulet of the Harpers}} | | notes = * Granted by {{SmallIcon|Amulet of Restoration Icon.png}} {{rare|Amulet of the Harpers}}. {{Recharge|Short Rest}} | ||
* | * Also granted by {{SmallIcon|Elegant Studded Leather Icon.png}} {{very rare|Elegant Studded Leather}}. {{Recharge|Short Rest}} | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Shield (spell)|long}} | * {{FRWiki|Shield (spell)|long}} |
Revision as of 04:14, 25 August 2023
Shield is a level 1 abjuration spell. This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
Description
When you are about to be hit by an enemy, use your Reaction to increase your Armour Class by 5. You also take no damage from Magic Missile. These effects last until the start of your next turn.
Properties
- Details
Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 3: Arcane Trickster Rogue , and Eldritch Knight Fighter
Notes
- Granted by
Amulet of the Harpers.
Recharge: Short rest
- Also granted by
Elegant Studded Leather.
Recharge: Short rest