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Chromatic Orb: Cold: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Chromatic Orb: Cold
| name = Chromatic Orb: Cold
| image = Chromatic Orb Cold Icon.png
| image = Chromatic Orb Cold.webp
| level = 1
| level = 1
| school = Evocation
| school = Evocation
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| higher levels = * [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = * [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variants = Chromatic Orb: Thunder, Chromatic Orb: Acid, Chromatic Orb: Cold, Chromatic Orb: Fire, Chromatic Orb: Lightning, Chromatic Orb: Poison
| variants = Chromatic Orb: Thunder, Chromatic Orb: Acid, Chromatic Orb: Cold, Chromatic Orb: Fire, Chromatic Orb: Lightning, Chromatic Orb: Poison
| notes = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] '''Book of Ancient Secrets''' at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| notes = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| video =  
| video =  
}}
}}

Revision as of 17:29, 10 October 2023

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Chromatic Orb Cold.webp

Chromatic Orb: Cold is a level 1 evocation spell. This spell is a variant of Chromatic Orb Chromatic Orb. This variant allows spellcasters to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.

Description

Hurl a sphere of energy that deals 2d8Damage TypesCold damage and creates an Ice Surface.

Properties

Damage
D8 Cold.png 2d8 (2~16) Damage TypesCold
Details
Attack roll
 Range: 18 m / 60 ft
Creates Area: Ice

At higher levels

  • Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesCold damage for each Spell Slot Level above 1st.

Variants

Area: Ice

Ice Ice

Duration: 2 turns

AoE: 2 m / 7 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

Prone Prone

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

Classes:

Notes