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Wild Magic: Flight: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | summary = '''Wild Magic: Flight''' is a Wild Magic effect of the {{Class|Wild Magic}}. This effect grants the ability to Fly just like the {{SAI|Grant Flight}} spell. | description = You can {{SAI|Fly (Class Action)|Fly}} until the end of the turn. | image = Wild Magic Turn Magic.webp | condition = Fly | condition duration = 2 | class learns at level 1 = Wild Magic | notes = }} {{SorcererNavbox}}") |
HiddenDragon (talk | contribs) No edit summary |
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| description = You can {{SAI|Fly (Class Action)|Fly}} until the end of the turn. | | description = You can {{SAI|Fly (Class Action)|Fly}} until the end of the turn. | ||
| image = Wild Magic Turn Magic.webp | | image = Wild Magic Turn Magic.webp | ||
| condition = | | condition = Flight | ||
| condition duration = 2 | | condition duration = 2 | ||
| class learns at level 1 = Wild Magic | | class learns at level 1 = Wild Magic |
Revision as of 21:02, 29 September 2023
Wild Magic: Flight is a Wild Magic effect of the Wild Magic. This effect grants the ability to Fly just like the spell.
Description
You can
until the end of the turn.
Condition: Flight
Duration: 2 turns
- Fly up to target position, up to 18 m / 60 ft each turn using your Movement Speed.
How to learn
Classes:
- Class level 1: Wild Magic