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Hellrider Paladin: Difference between revisions
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== Attacks and Abilities == | == Attacks and Abilities == | ||
{{Feature box|Thunderous Smite}} | |||
{{Feature box|Compelled Duel}} | |||
{{Feature box|Misty Step}} | |||
{{Feature box|Concussive Smash}} | |||
{{Feature box|Backbreaker}} | |||
== Notes == | == Notes == | ||
* Summonable as an ally through {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if the player sides with [[Tiefling Refugees]] in [[Act One]] and saves [[Zevlor]] from [[Mind Flayer Colony]] in [[Act Two]]. | * Summonable as an ally through {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if the player sides with [[Tiefling Refugees]] in [[Act One]] and saves [[Zevlor]] from [[Mind Flayer Colony]] in [[Act Two]]. |
Revision as of 09:53, 11 June 2024
Hellrider Paladin | |||||||||||||
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Level 10 | |||||||||||||
Information | |||||||||||||
Race | Asmodeus Tiefling | ||||||||||||
Faction | Hellriders | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 19 | ||||||||||||
Hit points | 119 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Fire | ||||||||||||
Conditions | |||||||||||||
| You and nearby allies gain a bonus to saving throws equal to your charisma modifier. | ||||||||||||
| You and any nearby allies can't be frightened. | ||||||||||||
| You and any nearby allies can't be charmed. | ||||||||||||
Features | |||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
| Can make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| Grants resistance to fire damage. | ||||||||||||
| Immune to diseases. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Reduces piercing damage by 1. | ||||||||||||
| Can use a reaction to deal strength modifier bludgeoning damage on a miss. |
Hellrider Paladin is summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.
Attacks and Abilities
Notes
- Summonable as an ally through Tiefling Refugees in Act One and saves Zevlor from Mind Flayer Colony in Act Two. variant if the player sides with