Hellrider Paladin
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
16 (+3)
10 (0)
10 (0)
16 (+3)
STR
DEX
CON
INT
WIS
CHA
+7
+4
+6
+3
+7
+10
Athletics
Acrobatics
Perception
4
1
0
The paladin and any nearby allies can't be Frightened
The paladin and any nearby allies can't be Charmed .
Can see in the dark up to a certain distance.
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
16 (+3)
10 (0)
10 (0)
16 (+3)
STR
DEX
CON
INT
WIS
CHA
+7
+4
+6
+3
+9
+12
Athletics
Acrobatics
Perception
4
1
0
The paladin and any nearby allies can't be Frightened
The paladin and any nearby allies can't be Charmed .
Can see in the dark up to a certain distance.
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
16 (+3)
10 (0)
10 (0)
16 (+3)
STR
DEX
CON
INT
WIS
CHA
+7
+4
+6
+3
+7
+10
Athletics
Acrobatics
Perception
4
1
0
The paladin and any nearby allies can't be Frightened
The paladin and any nearby allies can't be Charmed .
Can see in the dark up to a certain distance.
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
UID
S_END_VerteranBattleMaster
UUID
70f53c3d-6463-41b5-b13e-a13f467b4889
Stats
END_Hellrider_Paladin
The
Hellrider Paladin is a summonable ally during
Confront the Elder Brain , if
Zevlor survives
Act One and
Act Two .
The Hellrider Paladin is possibly an exile from Elturel who was discarded by the city following their descent into Avernus , due to his tiefling heritage, and despite his service as a Hellrider.[ 1]
The Hellrider Paladin can be summoned with the Gather Your Allies variant Hellrider Platoon if Zevlor has been rescued throughout both Act One and Act Two , and joins the party as an ally in Gather Your Allies .