Nyrulna: Difference between revisions

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m (simplify acquisition explanation)
(Added some more detail on where to find.)
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{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| name = Nyrulna
| name = Nyrulna
| image = Nyrulna Icon.png
| image = Nyrulna Icon.png
| category = martial
| category = martial
| description = {{legendary|Nyrulna}} is a legendary, heavily enchanted (+3) special variant of the [[Tridents]] family of weapons, which can be thrown to create an explosion that deals thunder damage.
| description = {{legendary|Nyrulna}} is a legendary, heavily enchanted (+3) special variant of the [[Tridents]] family of weapons that deals bonus {{DamageColor|Thunder|Thunder}} damage and can be thrown to create an explosion that also deals {{DamageColor|Thunder|Thunder}} damage.
| quote = The forgemaster Lirrico designed this weapon for the champion of the wind goddess Akadi. A key component in the forging was his home city's wind, and for a year after the weapon was made, no wind blew there at all.
| quote = The forgemaster Lirrico designed this weapon for the champion of the wind goddess Akadi. A key component in the forging was his home city's wind, and for a year after the weapon was made, no wind blew there at all.
| where to find = * Win the the jackpot from [[Akabi]] by first pickpocketing his ring. Nyrulna is found in a DC 20 locked Painted Chest (X: -1511, Y: -1522) in the [[Jungle]] he teleports you to, right next to the exit portal.
| where to find = * Win the the jackpot from [[Akabi]], found in the [[Circus of the Last Days]] in [[Rivington]], by first pickpocketing his {{SmIconLink|Guiding Light Icon.png|Djinni Ring}}. Nyrulna is found in a DC 20 locked Painted Chest (X: -1511, Y: -1522) in the [[Jungle]] he teleports you to, right next to the exit portal.
| type = Tridents
| type = Tridents
| rarity = legendary
| rarity = legendary

Revision as of 09:17, 22 August 2023

Nyrulna image

Nyrulna is a legendary, heavily enchanted (+3) special variant of the Tridents family of weapons that deals bonus Thunder damage and can be thrown to create an explosion that also deals Thunder damage.

Description Icon.png

The forgemaster Lirrico designed this weapon for the champion of the wind goddess Akadi. A key component in the forging was his home city's wind, and for a year after the weapon was made, no wind blew there at all.

Properties

One-handed damage
D6 Piercing.png 1d6 + 3 (4~9) + Strength modifier Damage TypesPiercing damage
Two-handed damage
D8 Piercing.png 1d8 + 3 (4~11) + Strength modifier Damage TypesPiercing damage
Extra damage
D6 Thunder.png 1d6 (1~6) Damage TypesThunder damage
Details
Tridents Tridents
Rarity: Legendary
Enchantment: + 3
 Versatile
Thrown Thrown
 Can't Dual Wield
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 840 gp

Special

The holder of this item gains:

  • Zephyr Connection: This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals
    D4 Thunder.png 3d4 (3~12) Damage TypesThunder damage
    damage in a 6m/20ft blast centered on the target.
  • Veil of the Wind: You gain a +3m/10ft bonus to movement speed and jump distance. Equipping this weapon gives you Immunity to falling damage.
  • Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

No results
Zephyr Flash Zephyr Flash ()

Rush forward, creating an air vortex that blasts foes and possibly inflicts Bleeding Bleeding.

Zephyr Break Zephyr Break ()

Zephyr Break imitates the effects of the spell Gust of Wind Gust of Wind while dealing thunder damage.

Where to find

Gallery