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Rogue: Difference between revisions
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[[File:Rogue Class Default Armor 2.png|thumb|right|Rogue's default armor]] | [[File:Rogue Class Default Armor 2.png|thumb|right|Rogue's default armor]] | ||
=== Hit Points === | === Hit Points === | ||
* Level 1 Maximum Hit Points: | * Level 1 Maximum Hit Points: {{C|8 + [[Constitution]] Modifier}} | ||
** Hit points at higher levels: | ** Hit points at higher levels: {{C|5 + [[Constitution]] Modifier}} | ||
=== Class Features === | === Class Features === | ||
* Saving | * Saving Throw Proficiencies: {{C|[[Dexterity]], [[Intelligence]]}} | ||
* | * Armor Proficiencies: {{C|[[Armor#Light Armor|Light Armor]]}} | ||
* [[Shield]] Proficiency | * [[Shield]] Proficiency | ||
* | * Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons#Hand Crossbows|Hand Crossbows]], [[Martial Weapons#Longswords|Longswords]], [[Martial Weapons#Rapiers|Rapiers]], [[Martial Weapons#Shortswords|Shortswords]]}} | ||
{{clear}} | {{clear}} | ||
== Skills == | == Skills == | ||
You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for those Skills | |||
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span> | <span style="font-size:120%;">Level 1 [[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]][[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span> | ||
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]] | * Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]] | ||
* Skills with Proficiency (Choose 4): | * Skills with Proficiency ''(Choose 4):'' | ||
** [[Acrobatics]] | ** [[Acrobatics]] | ||
** [[Athletics]] | ** [[Athletics]] | ||
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** [[Sleight Of Hand|Sleight of Hand]] | ** [[Sleight Of Hand|Sleight of Hand]] | ||
** [[Stealth]] | ** [[Stealth]] | ||
== Level Progression == | == Level Progression == | ||
Through experience, you acquire new power. You gain the following trait: | |||
=== | === Level 1 === | ||
* Gain [[File:Expertise Icon.png|frameless|upright=0.1|link=Expertise]]'''[[Expertise]]''' in 2 Skills you are Proficient in | |||
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1|link=Sneak Attack (Melee)]] '''[[Sneak Attack (Melee)]]''' | |||
* [[File:Sneak Attack (Ranged) Icon 64px.png|frameless|upright=0.1|link=Sneak Attack (Ranged)]] '''[[Sneak Attack (Ranged)]]''' | |||
=== Level 2 === | |||
=== | * [[File:Cunning Action Dash Icon 64px.png|frameless|upright=0.1|link=Cunning Action: Dash]] '''[[Cunning Action: Dash]]''' | ||
* [[File:Cunning Action Disengage Icon 64px.png|frameless|upright=0.1|link=Cunning Action: Disengage]] '''[[Cunning Action: Disengage]]''' | |||
=== Level 3 === | |||
= | * [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{C|+2d6}} ''(Your sneak attack gains an additional {{C|+1d6}} damage.)'' | ||
* '''Choose a subclass:''' | |||
* Choose a subclass: | |||
{| class="wikitable" style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
| [[File:Arcane Trickster Icon old.png|frameless|upright=1.5|center|link=Arcane Trickster]] [[Arcane Trickster]] | ! style="width: 250px;" | [[File:Arcane Trickster Icon old.png|frameless|upright=1.5|center|link=Arcane Trickster]] [[Arcane Trickster]] | ||
| [[File:Thief Icon.png|frameless|upright=1.5|center|link=Thief]] [[Thief]] | ! style="width: 250px;" | [[File:Thief Icon.png|frameless|upright=1.5|center|link=Thief]] [[Thief]] | ||
|} | |} | ||
* '''Subclass Features:''' | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! [[File:Arcane Trickster Icon old.png|frameless|upright=0.15|link=Arcane Trickster]] Arcane Trickster | ! style="width: 250px;" | [[File:Arcane Trickster Icon old.png|frameless|upright=0.15|link=Arcane Trickster]] [[Arcane Trickster]] | ||
! [[File:Thief Icon.png|frameless|upright=0.15|link=Thief]] Thief | ! style="width: 250px;" | [[File:Thief Icon.png|frameless|upright=0.15|link=Thief]] [[Thief]] | ||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
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|} | |} | ||
=== | === Level 4 === | ||
* '''Ability Score Improvement or Feat''' ''(Choose 1)'' | |||
* | ** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.) | ||
** Choose a [[Character Abilities#Feats|Feat]]. | |||
* '''Subclass Features:''' | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! [[File:Arcane Trickster Icon old.png|frameless|upright=0.15|link=Arcane Trickster]] Arcane Trickster | ! style="width: 250px;" | [[File:Arcane Trickster Icon old.png|frameless|upright=0.15|link=Arcane Trickster]] [[Arcane Trickster]] | ||
! [[File:Thief Icon.png|frameless|upright=0.15|link=Thief]] Thief | ! style="width: 250px;" | [[File:Thief Icon.png|frameless|upright=0.15|link=Thief]] [[Thief]] | ||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
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| style="text-align:center;"| (none) | | style="text-align:center;"| (none) | ||
|} | |} | ||
=== Level 5 === | |||
*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | |||
*[[File:Uncanny Dodge Icon.png|frameless|upright=0.1]] '''Uncanny Dodge:''' Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | |||
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{C|+3d6}} ''(Your sneak attack gains an additional {{C|+1d6}} damage.)'' | |||
* '''Subclass Features:''' None at this level |
Revision as of 03:31, 27 January 2023
Main Page > Character Creation > Playable Classes > Rogue
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. |
Rogue is one of the Playable Classes of Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
Class Information
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifier
- Hit points at higher levels:
5 + Constitution Modifier
- Hit points at higher levels:
Class Features
- Saving Throw Proficiencies:
Dexterity, Intelligence
- Armor Proficiencies:
Light Armor
- Shield Proficiency
- Weapon Proficiencies:
Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
Skills
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 4):
Level Progression
Through experience, you acquire new power. You gain the following trait:
Level 1
- Gain Expertise in 2 Skills you are Proficient in
- Sneak Attack (Melee)
- Sneak Attack (Ranged)
Level 2
Level 3
- Choose a subclass:
Arcane Trickster | Thief |
---|
- Subclass Features:
Arcane Trickster | Thief |
---|---|
|
Level 4
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
- Subclass Features:
Arcane Trickster | Thief |
---|---|
|
(none) |
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Uncanny Dodge: Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
- Sneak Attack damage:
+3d6
(Your sneak attack gains an additional+1d6
damage.)
- Subclass Features: None at this level