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Za'krug

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Goblin Boss
Za'krug
Za'krug.png
Stats
Level 3

STR

15
(+2)

DEX

14
(+2)

CON

11

INT

10

WIS

8
(-1)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race [[Goblin|Goblin]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 21; 27TTactician
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg / 70lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +2
Passive features
Character information
Location Druid Grove
Experience on kill 50
Model
Za'krug Model.png

Za'Krug is a Goblin NPC who is the Goblin boss leading the attack of the Druid Grove at the start of Act One. When approaching the Druid Grove for the first time a cutscene will begin after which Za'Krug is immediately hostile.

Similar to the weakned Intellect Devourers on the nearby beach, Za'Krug and his cohort lack the racial bonuses found on otherwise identical enemies later in the game when fought on Tactician difficulty.

Attacks and Abilities

Main Hand Attack - Goblin Scimitar

Action

Attack roll: +5

D6 Slashing.png 1d6 + 2 (3~8) Damage TypesSlashing

Reckless Warcry

Bonus action

Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.

 Range: 15 m / 49 ft Radius

Recharge: Short rest

Notable Loot

External Links

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