Ad placeholder
Za'krug
Jump to navigation
Jump to search
Za'krug is the Goblin Boss leading the attack on the Druid Grove at the start of Act One.
|
“ | Scouts - get to the high ground. Raiders - charge the bastards! |
„ |
— Za'krug |
Involvement[edit | edit source]
Act One[edit | edit source]
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of Goblins attack Aradin, Barth, and Remira outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile to the party.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- Similar to the weakened Intellect Devourers on the nearby beach, Za'krug and his cohort are different creatures from the general Goblin Tracker, Bugbear, etc. found throughout Act One. This is revealed on Tactician, where they lack the racial bonuses found on otherwise identical enemies. In Za'krug's case, he lacks the passive .
External links[edit | edit source]
- Za'krug on the Forgotten Realms Wiki