More actions
Dunwill is a Goblin Tracker in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other goblins and Bugbears who have fallen asleep from drunkenness.
Tracker Dunwill | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | [[Goblin|Goblin]] | ||||||
Type | Humanoid | ||||||
HP | 7 | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Goblin Camp | ||||||
Faction | Cult of the Absolute | ||||||
Act One
If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Dunwill and the other sleeping goblins who will attack in anger.
Conditions
- Has Disadvantage on Dexterity and Charisma Checks.
Sources of Drunk
No results
Attacks and Abilities
Ranged Attack - Goblin Bow
Attack roll: +4 1d6 (1~6) + 2 modifier Piercing
Range: 18 m / 60 ft
- Can not use Weapon Actions.