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Haste

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Revision as of 11:32, 21 November 2023 by HiddenDragon (talk | contribs)

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Haste.webp

Haste is a level 3 transmutation spell. This spell allows spellcasters to allow their allies to become Hastened Hastened.

Description

Target yourself or an ally to become Hastened Hastened. The creature has a +2 bonus to Armour Class Armour Class, Advantage Icon.png Advantage on Dexterity Saving throws, its Movement Speed is doubled, and can take one additional Action per turn.

When the condition ends, the creature becomes Lethargic Lethargic.

Properties

Details
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hastened

Hastened Hastened

Duration: 10 turns

How to learn

Classes:

Granted by the following items:

Notes

  • WARNING: Do not have a character cast a second Concentration spell while they are concentrating on Haste. The Haste effect will end early, the character will still be affected by Lethargic Lethargic, and the second Concentration spell will misfire; the effect will not happen but you will still spend the spell slot.
  • Warlock Warlocks with the Pact of the Tome Pact of the Tome Pact Boon can cast this spell once per Long Rest once they receive Deepened Pact at level 5.
  • A shorter version of Haste called Celestial Haste is granted by Gontr Mael. Recharge: Long rest

Visuals

External links