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Books are readable items in Baldur's Gate 3. Reading them might start or update Quests or trigger a cutscene. Most of them provide world or character lore.
List of Books
Story Item
- Flora of the Dalelands
- Flumph Mating Rituals
- Hide-bound Journal
- File:Book NecromancyofThayUnsocketed.png Necromancy of Thay
- The Great Furnace of Grymforge
Common
- File:Book WizardyGenericA.png A Brush with Evil: On Hags
- A is for Azuth and other Gods II
- A is for Azuth, and other Gods VI
- A is for Azuth, and other Gods VII
- A is for Azuth, and other Gods XI
- A Primer on Mythical Beasts
- A Traveller's Guide to Baldur's Gate
- Blood-smeared Logbook
- Book Draft - Volume III
- File:Book WizardyFancyA.png Book of Dead Gods
- Book of Final Breath
- Chapel Records
- Dark Journal
- Death & Divinity: A Godly Guide
- Discarded Jorunal
- Disintegrating Journal
- Disorders of the Nerves and Mind: A Treatise
- Druid's Ledger
- Druid Notebook
- Elder's Journal
- Fables of Faerûn I: The Dimwitted Drow
- Fables of Faerûn II: The Daring Duergar
- File:Book WizardyGenericA.png Fables of Faerûn III: The Enticing Elder
- Fables of Faerûn IV: The Cheerful Deep Gnome
- Fables of Faerûn V: The Boy and the Beholder
- Faded Logbook (Log 124)
- Faded Logbook (Log 182)
- Faldorn's Canticle: The Shadow Druid's Doctrine
- Folksongs of Faerûn
- Forge Construction Log
- Fringe Philosophy, Vol. V
- Front and Centre: A Thespian's Memoir
- Halsin's Journal, Vol I
- Harper's Notebook
- Healer's Log
- Highcliff's Journal
- File:Book WizardyGenericA.png Inscrutable Journal
- Jake's Encyclopedia of Eels
- Journey Through The Jungle
- Lessons for Sensible Living IV: Cities and How to Survive Them
- Logbook XII: 1371
- Magic of the Weave - An Introduction
- Magmar's Record
- Meticulous Notes
- Missives of Candlekeep
- Mistress of the Night and Friends
- Moonhaven Logbook
- Notes from a Soothsayer
- Old Schoolbook
- File:Book WizardyGenericA.png On Death & Resurrection
- On Educating the Faithful
- On Illithids, Volume XXVI
- On Receiving Her Grace
- On the Origins of the Zhentarim
- One Foot, Two Feet, Well Met, We'll Meet
- Oral Histories of Faerûn: Gith and Mind Flayers
- Oral Histories of Faerûn: The Spellplague
- Priestess' Journal
- Secret Societies of the Sword Coast: Exposed
- Shanties for the Bitch Queen
- Sharran's Journal
- Soul Coin: A Treatise
- Study of the Sword Coast
- Talis: Divination Without Magic
- Tattered Notes
- File:Book WizardyGenericA.png The Annals of Baldur's Gate
- The Approachable East, Vol. 2
- The Approachable East, Vol. 4
- The Approachable East, Vol. 6
- The Collectanea Rubrum
- The Curse of the Vampyr
- The Devil You Know: An Autobiography
- The Diary of Lump the Enlightened
- The Evil Eye
- The Genesis of Selûne and Shar
- The Guild: Hidden Rulers of Baldur's Gate
- The Illustrated Adventures of Balduran
- File:Book WizardyGenericA.png The Lord of Murder's Songbook
- The Lords of Madness, Vol 4: Yeenoghu
- File:Book WizardyGenericA.png The Mortal View: Eyewitness Accounts of the Bhaalspawn Crisis
- The Realm According to Bumpo
- The Roads to Darkness
- The Shattered Seldarine
- The True and Impossible Adventures of Tenebrux Morrow, Vol. I
- The True and Impossible Adventures of Tenebrux Morrow, Vol. 2
- The True and Impossible Adventures of Tenebrux Morrow, Vol. 3
- File:Book WizardyGenericA.png The Unclaimed
- The War between Selûne and Shar
- The Wonders of Phandalin
- Tollhouse Ledger
- Traveller's Guide to the Sword Coast Vol. IV: The Risen Road
- Traveller's Guide to the Sword Coast Vol IX: Inns and Guesthouses
- Volo's Complete Guide to the Behaviour of Nymphs
- Volo's Guide to Spirits and Spectres
Other
These items are not treated as books by the game, and have a different functionality.
- Curious Book: a container.
in progress