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Main Page > Equipment > Weapons > Martial Weapons
Martial Weapons are weapons that require extensive trainings to effectively use in combat.
When attacking with a Martial Weapon without proficiency:
- You can not add your Proficiency Bonus (Strength for Melee Weapons, Dexterity for Ranged Weapons) to your Attack rolls. Resulting in lower chances to successfully hit enemies. For example:
- When a 16 Strength character that has no Proficiency with Martial Weapons makes a melee attack to an enemy, their Attack Roll would be:
d20 + 3 (Strength Modifier)
- When a 16 Strength character that has no Proficiency with Martial Weapons makes a melee attack to an enemy, their Attack Roll would be:
d20 + 3 (Strength Modifier) + Proficiency Bonus
- When a 16 Strength character that has no Proficiency with Martial Weapons makes a melee attack to an enemy, their Attack Roll would be:
Only martial classes such as Barbarian, Fighter, Paladin, Ranger, have proficiency with all martial weapons at level 1.
- Bards are proficient with hand crossbows, longswords, rapiers, shortswords.
- Druids are proficient with scimitars.
- Monks are proficient with shortswords.
- Rogues are proficient with hand crossbows, longswords, rapiers, shortswords.
- Clerics, Sorcerers, Warlocks, Wizards have no proficiency with martial weapons