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Ray of Frost

From bg3.wiki
Revision as of 10:11, 24 April 2024 by Darraider (talk | contribs) (added liquid surface interactions to notes)
For the equivalent Way of the Four Elements Way of the Four Elements spell, see Chill of the Mountain Chill of the Mountain.
Ray of Frost.webp

Ray of Frost is a cantrip (Evocation). It deals Damage TypesCold damage to the target and slows it down.

Description

Reduces the target's Movement Speed by 3 m / 10 ft.

Properties

Cost
Action
Damage
D8 Cold.png 1d8 (1~8) Damage TypesCold
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

  • At character level 5, the damage increases to 2d8Damage TypesCold.
  • At character level 10, the damage increases to 3d8Damage TypesCold.

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • Casting this spell at a Fire Surface will extinguish it.
  • Directly hitting a liquid (water or blood) surface or someone standing on such a surface will cause the liquid surface to freeze and immediately forces all standing on it to roll a Dexterity Saving Throw or become Prone.
  • Casting this spell on a Wet target causes double damage due to Vulnerability.
  • The incantation for Ray of Frost is Glacies, Latin for "ice."

Visuals

External Links