Summon Companion: Wolf is a variant of Summon Companion which is a Subclass Feature of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
Description
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
-
Action
- Details:
-
Range: 18 m / 60 ft
-
Recharge: Short rest
Wolf (Lupus)
12 (+1)
|
15 (+2)
|
12 (+1)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
Summon a Wolf that can inflict devastating wounds and knock enemies Prone.
- 2d4 + Dexterity Modifier
Piercing damage.
: Bite a target to - 1d4 + Dexterity Modifier
Piercing damage and possibly knock the target .
: Lunge at a target to deal 3 m / 10 ft of your target and is not , your Attack Rolls against the target have
Advantage.
: When an ally is within 1d6 damage to creatures marked by your Ranger's
: You deal an additional
Your wolf companion has11 Hit Points and 13 Armour Class. It is also proficient in Stealth and Perception.
Variants
How to learn
Classes:
- Class level 3: Beast Master Ranger