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A Shadow is a Undead creature that resemble a dark exaggeration of a humanoid shadow. These undead feed on the vitality of the living creature they were once part of.
Shadow | |||||||
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Stats | |||||||
Level 5 | |||||||
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Race | Shadow | ||||||
Type | Undead | ||||||
HP | 24 | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 0kg/ 0lb | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +3 | ||||||
Passive features | |||||||
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Resistances | |||||||
Character information | |||||||
Location | Shadow-Cursed Lands | ||||||
Allies | Other Undead | ||||||
Enemies | The Living | ||||||
Experience on kill | 50 | ||||||
Necrotic Claws
Lash out with cursed claws.
Attack roll: +6 2d8 + 3 (5~19) Slashing
2d4 (2~8) Necrotic
Strength Drain
Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained.
3d8 (3~24) Necrotic
DC 14 Strength saving throw to resist being drained of 3 Strength from the creature. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die. If the creature is in bright light or daylight, it gains Advantage on its Saving Throw.
Duration: 2 turns
Range: 4 m / 13 ft
Unique Traits
- When lightly or heavily obscure, it will blend shadows around it to become Invisible.
- Being incorporeal, it can't be Shoved, Thrown or used as an Improvised Melee Weapon.