Hell Sphere
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Hell Spheres are a type of Elemental creature in Baldur's Gate 3.
Involvement edit
Two Hell Spheres are summoned when the party triggers the alarm within the House of Hope. They will follow the party until they are defeated.
Combat edit
Attacks and abilities edit
Tactics edit
- Force, Thunder, and Cold attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to.
- Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the Hellish Sphere condition.
- Hell Sphere is immune to certain conditions and spells including: Frightened, Prone, Stunned, Command, Hold Monster, Banishment, Evard's Black Tentacles, Hideous Laughter.
- Telekinesis is effective.
Notes edit
- Grants 400 experience when killed.