Sphere of Elemental Balance: Cold is an action that allows a Way of the Four Elements monk to launch a sphere of elemental energy which damages the target and leaves an ice surface behind. This action is the monk's equivalent of .
Ice surface.
Description
Hurl a sphere of energy that deals 2d8 damage and creates an
Properties
- Cost
Action +
2 Ki Points
- Damage: 2~16
- Details
Ranged spell attack roll
Range: 18 m / 60 ft
Creates Area: Ice

2d8
Grants:
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
Type: Surface
Condition: Prone
Spell save DC Dexterity saving throw
- The affected creature cannot move or take
Actions,
Bonus Actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This spell is a variation of: