Shoot a green arrow that bursts in a spray of acid. Deals 4d4Acid damage immediately and 2d4
Acid damage at the end of the target's next turn.
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
Deals 8d8Necrotic to a target. Plants take maximum damage from this spell, and have
Disadvantage on the
Saving throw against it.
Try to stop a spell being cast.
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