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Fist Varone is a human wizard and a member of the Flaming Fist. She can be found in the Rivington in Act Three.

Portrait Varone.png
Not sure why you're poking around here. Just smells of pig piss.
Varone

Involvement[edit | edit source]

Varone together with Poole Fist Poole, Rowan (Requisitioned Barn) Fist Rowan, Madigan Fist Madigan, Lochan Fist Lochan and Broadhorn Fist Broadhorn, under command of Nestor Manip Nestor, guards the goods donated to the benefit of refugees, put into storage inside the Requisitioned Barn. Varone is one of three Fists stationed outside; she looks over the side entrance to the barn.

If any party member is spotted by Varone while trying to sneak into the barn without permission or caught inside, one of the Fists orders them to go and speak with the Manip (which teleports the party to the entrance). Being caught a second time results in them being arrested.

Unlike some other members of the Manip Nestor’s squad, speaking with Varone offers no changes to approval.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Blight Blight (Action + Level 4 Spell Slot)
Damage: 8~64

Deals 8d8Damage TypesNecrotic to a target. Plants take maximum damage from this spell, and have Disadvantage Icon.png Disadvantage on the Saving throw against it.

CON Save
 Range: 9 m / 30 ft
Counterspell Counterspell (Reaction + Level 3 Spell Slot)

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

This spell can be cast while you are Silenced Silenced.

Fire Bolt Fire Bolt (Action)
Damage: 1~10
1d10FireFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Main Hand Attack Main Hand Attack (Action)   –  Quarterstaff
Damage: 0~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Melf's Acid Arrow Melf's Acid Arrow (Action + Level 2 Spell Slot)
Damage: 6~24
4d4AcidAcid
+ 2d4AcidAcid

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

 Range: 18 m / 60 ft
Slow Slow (Action + Level 3 Spell Slot)
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
WIS Save
 Range: 18 m / 60 ft
Topple Topple (Action)   –  Quarterstaff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Notable loot[edit | edit source]