Aura of Warding: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Update template) |
No edit summary |
||
Line 1: | Line 1: | ||
{{ActionPage | |||
| summary = '''Aura of Warding''' is an {{Class|Oath of the Ancients}} class action. This ability allows a Paladin to protect their allies from damage from spells. | | summary = '''Aura of Warding''' is an {{Class|Oath of the Ancients}} class action. This ability allows a Paladin to protect their allies from damage from spells. | ||
| description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious. | | description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious. |
Latest revision as of 16:27, 9 March 2024
Aura of Warding is an Oath of the Ancients Paladin class action. This ability allows a Paladin to protect their allies from damage from spells.
Description
You and any nearby allies take only half the damage from spells. The aura disappears if you fall Unconscious.
Properties
- Details:
- Range: Self
- AoE: 3 m / 10 ft (Radius)
Condition: Aura of Warding
Duration: Permanent
The Paladin and any nearby allies have Resistance to damage from spells.
How to learn
Classes:
- Class level 7: Oath of the Ancients Paladin