Clubs

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Clubs Clubs are a type of one-handed simple melee weapon. Following are some base attributes common to most clubs, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Club. Further down below, you can find a list of all clubs in the game.

Properties

Damage
D6 Bludgeoning.png 1d6 (1~6) + Strength modifier Damage TypesBludgeoning damage
Details
 One-Handed
 Melee: 1.5 m / 5  ft
Light (weapon property) Light
Dippable Dippable

Actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

List of clubs

Weapon Enchant. Damage Damage Type Weight Price Special


Cemetery-Blue Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
2 lb

10


Club

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Cultist Brand

1d4 Bludgeoning

0.9 kg
 lb

10


Drunk-Purple Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
2 lb

10


Lantern

1d4
1d4
Bludgeoning
Fire

0.9 kg
1.8 lb

10


Plague-Green Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
2 lb

10


Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
1.8 lb

10


Twisting Branch

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Whipping Cane

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Broken Club

1d4 Bludgeoning

0.9 kg
 lb

10


Salami

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Club of Hill Giant Strength

1d4 Bludgeoning

0.9 kg
1.9 lb

65


Ironwood Club

+1 1d4 + 1 Bludgeoning

0.9 kg
1.8 lb

65


Shadow Lantern

1d4 Bludgeoning

0.9 kg
1.8 lb

190


Torch of Revocation

+1 1d4 + 1
1d4
1d4
Bludgeoning
Necrotic
Fire

0.9 kg
1.8 lb

145


Moonlantern

1d4 Bludgeoning

0.9 kg
1.8 lb

30

Legacy content