Doom Axe

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Revision as of 19:45, 28 September 2023 by T-Furan (talk | contribs) (Updated the page. It is Legacy Content.)
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Doom Axe image

Doom Axe is an uncommon Greataxe that afflicts targets with Bone Chilled Bone Chilled condition on each successful hit.

Description Icon.png
Bringer of that which it is.

Properties

Damage
D12 Slashing.png 1d12 (1~12) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Uncommon
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 65 gp

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.,
Lacerate Lacerate ()
Slash at your target's vital points to make it Bleeding Bleed. Some Undead and Constructs can't suffer Bleeding., and
Prepare Prepare ()
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

  • This item does not currently exist in the game. It has possibly been substituted for the Doom Hammer.

Conditions

Bone Chilled Bone Chilled

Duration: 2 turns